# Protection Q: (in General)

## [SoV] Shiv[/me Forge Stuff :D]February 2 2005 5:16 AM EST

so just to clarify that final detail. Does this mean that with my current Protection: @ 1,826 (5) the 5= a -5% decrease in dmg taken? so for example a melee blow of 100 would actually be 95?

thx for future feedbacks :d

## PoisoNFebruary 2 2005 5:51 AM EST

IMHO it's 0,21% per point = 1,05% dmg decrease/Minion.

## AdminShadeFebruary 2 2005 6:55 AM EST

AC takes .21% damage reduction per point. (so 100 AC = 21% less damage)

protection then also takes .21% per point (or so people say) so protection (50) takes 10,5% from the remaining damage you take.

## AdminQBGentlemanLoser[{END}]February 2 2005 8:27 AM EST

So (If protection reduces damage in the same way as AC) Protection is multiplicative with AC and not addative? (Like CB1)

## PoisoNFebruary 2 2005 8:50 AM EST

AC, Protection, Endurance - in this order. Check the FAQ for more detailed information.

## [EG] AlmuricFebruary 2 2005 9:27 AM EST

Protection is separate from AC now. There would be no reason to have it separate if it worked the same way as it used to - the 0.21% reduction per point. It's a good starting point, but I seriously doubt that it's correct. Why separate it out if it hasn't changed what it's doing?

## ToddFebruary 2 2005 9:45 AM EST

If I'm not mistake Alumuric, AC blocks first, then protect blocks what's left

ie, if you have AC of 100, it will block ~20% of damage, letting 80% go through. The Protection then kicks in and reduces it by a percentage of the remaining damage.

Meaning, protection's effect has been toned down.
AC 100 + Prot 100 (yeah right) used to mean damage reduction of ~40% (200 x .20
Now, Ac 100 blocks 20, letting 80% go through, now the protection blocks 20% of the 80%, or 16% for a net effect of 36%.

Then again, Jon's documentation is mediocre at best, so I could be way off.

## AdminJonathanFebruary 2 2005 9:47 AM EST

My documentation is excellent. :)

## [EG] AlmuricFebruary 2 2005 10:06 AM EST

I understand how it works, Todd, I just doubt that it's still 0.21% per point. It would be easy enough to figure out, statistically. Get a whole bunch of EXP saved up, fight 20 people and record damages, then learn a big Prot and fight the same 20 again. Should be able to make a good guess at it then.

## QuarkFebruary 2 2005 12:42 PM EST

I just had base protection (5), but when I trained it for my guys it started saving around 5% of damage from attacks, not 1% or so. Could be wrong - this was eyeballed.

## [SoV] Shiv[/me Forge Stuff :D]February 2 2005 10:28 PM EST

btw where did this .21% derive from?

## XenkoFebruary 2 2005 10:45 PM EST

The 0.21% was derived from CB1.

Every point of AC reduced the damage you took by 0.21% in CB1. People are just assuming the same trend carried over, but I am skeptical that this is the case.
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