QBJohnnywas
March 8 2005 8:32 PM EST
Don't know if this has been suggested in CB2, I don't recall seeing it. We have the most powerful physical blow - can we have the most powerful magical hit as well? Doesn't seem fair to let all the tanks/ToJ's have all the fun.... =)
48Zach
March 8 2005 8:33 PM EST
Why not have a most power blow for melee , and one for range?
QBsutekh137
March 8 2005 8:56 PM EST
I like the ranged and melee breakdown idea...
The reason (traditionally) that magic has no "most powerful" is because later in the game, Decay will dominate. One full-halfsies hit against a 1 million HP tank with another 1 million Ablative Shield will be a cool mega-hit. No other magic will compete.
So, I think the idea was sort of...shot down.
QBJohnnywas
March 8 2005 9:07 PM EST
I had a feeling decay would be the reason behind the absence of a most powerful magical blow. It was also the reason I wanted to see it!
Ah well, I'll just have to smile in private when my decay mage chops a massive minion in two with one blast =)
I still think we need a most DI stat....
actually even discounting decay, DD spells are directly proportional to the level they're trained in so it would be a pretty boring stat. Just go look at whoever has the highest CoC and award him the prize.
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