First, I know that the Clan-Change-Idea-Naysayers saw this thread's title, began foaming at the mouth and cracking their knuckles, clicked on the thread to read whatever nonsense that I must have come up with, and reached for their handy, dandy, ever-so-popular bag of custom fitting "This Idea Sucks" responses. To these people I say: "At least give it a little thought." To these people I also say: "No, Clan-Change-Idea-Naysayer, this is not the best idea ever." And, with as much candor as I can muster, to these people I say: "Ni!"
Secondly, I refer you to this post: "I think a cool change would be if clans had salaries," A. K. A., "I have a Bad Idea."
Now... It's not that the highly enthusiastic Starkadhr Gudbrande doesn't have good intent in mind for all. It's just that this little nubie nuub hasn't been awound fowr wong enuff... so his ideas are a bit off the mark.
/me rubs the little nubie nuub's noggin.
However... It was something that Vestax mentioned near the bottom of that thread that led me to breaking out the ole thinkin' cap.
W A R N I N G
The following idea may cause severe burns to the eyes and/or ego due to the massive heat produced by subsequent flaming.
So, without further prorogation*:
The Idea
It is understood that all cash will only be introduced into the game via fights.
"Income," for the purpose of this idea, is referring to money, not XP.
A tiny little bit of income could be shaved off of the top of every clan member's rewards and then added to the "Clan Reserve"
The "Clan Reserve" would then be divided up similarly to the way that noobie nubb nub suggested in the previously reffered thread.
This change would increase the number of participating clans, as well as bolster teamwork while simultaneously urging more people to burn more BA.
More burned BA = More popular game for Jon.
Flame away
*This word is not a typo.