Dodging DD Spells (in General)

Relic September 28 2005 7:19 PM EDT

Shouldn't there be a way to dodge DD spells just like you evade or dodge physical attacks (ranged or melee)?

AdminQBGentlemanLoser [{END}] September 28 2005 7:22 PM EDT

Sure. If DD spells can attack more than once per round.


Relic September 28 2005 11:13 PM EDT

When they hit for 900K per blow, why do they need to hit for more than once a round? Throw a super high familiar into the mix like BCS has and whammo you get hit twice for huge damage every round and all you can do is hope to lessen the damage never evade or dodge it.

QBOddBird September 28 2005 11:22 PM EDT

MgS, Protect, Endurance, AC, AMF. It has plenty to reduce it...

InebriatedArsonist September 28 2005 11:24 PM EDT

You may try all you like, but you can't outrun Susan.

Relic September 28 2005 11:31 PM EDT

Reduce yes, but you still get hit. That is why Mages have the upper hand here. You can have big db's, big dx, ethereal chains and other things to keep from getting hit at all by tanks, but you are gonna get hit by mages no matter what, the only question hard. That is why I suggest a way to dodge DD spells.

Maelstrom September 28 2005 11:45 PM EDT

TBF :p

Relic September 28 2005 11:47 PM EDT

TBF only helps you against FB mages, and it only reduces damage like AMF. Against a serious mage you will still get hurt a lot.

Grim Reaper September 29 2005 12:02 AM EDT

don't blame the mages if you have the dm :)

Undertow September 29 2005 12:11 AM EDT

That's right, I'm gonna put a 6 pack of dynomite right beneath your feet, and then set it off. You run. Let's see what happens.

Grim Reaper September 29 2005 12:49 AM EDT

My point is that you are trading off with DM VS AMF.

With DM you are lowering enchantments but increasing dd taken.

With AMF you are allowing your enemy to have their enchantments work at maximum but making their weapon backfire :)

AdminQBGentlemanLoser [{END}] September 29 2005 2:08 AM EDT

Any sort of Dodging would lead to a 100% reduction. Unless DD spells hit more than once per round.

AdminShade September 29 2005 5:46 AM EDT

get 100% AMF then :)

AdminQBGentlemanLoser [{END}] September 29 2005 7:07 AM EDT

Dude, anyone with over twice the amount of a Large DD spell in AMF deserves to reduce it by 100%.

Some form of Dodging that can be combined with all the existing ways to reduce magic damage isn't needed, unless spells get the ability to hit more than once per round to compensate.
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