Wish Bear
November 13 2005 12:39 AM EST
why would someone put a ToA on a mage?
i can see how its might be useful on a single mage...the dx helping him not get hit....
but if you have 2 or more chars on a squad....would not a ToJ or ToE or anything else be more useful on a mage than a ToA?
i mean it does not increase their spell speed does it?
wouldn't you put a ToA on a team with a tank instead so you only had to train HP and a skill/spell of some sort for the tank?
"why would someone put a ToA on a mage?"
The same reason most people do a lot of things.
Because they're stupid. ;)
Synco
November 13 2005 12:48 AM EST
CoC archers.
But a ToE would be much better.
The only thing I can think of is to give your Mage some dex to dodge physical attacks. Couple that with a pair of DBs and you might fare well versus other non ToA tanks.
ToA Tanks however, will still hit you multiple times.
QBRanger
November 13 2005 7:45 AM EST
I would not waste any points on dex on a mage.
Just use some DB's. You will be hit 2 times from the dex difference vs almost all tanks.
There was a COC archer named Alucard in the beginning of cb2 but eventually discovered that is was a waste of xp to boost archery and spend points on str/dex instead of boosting HP and COC.
/me wipes away a tear. And that very great CoC archer now belongs to me...=*)
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