PL Should Be An Enchantment (in General)
Yes, I think PL should be an enchantment, with exactly the same effects (or less in the way of specialty xbow nerfing, hopefully), except with the new vulnerability to DM that being an ED would carry. "Phantom Link 0.4%" This skill has the least XP of any of them trained into it, yet at the same time I believe it could easily be argued to have the greatest effect of them all. Flames from people using PL to their advantage go here.V
April 22 2006 5:19 AM EDT
just increase base damage of exbows and axbows to 8x ;-)
Only if DMs overall power is reduced.
DM does too much already.
You don't want PL to be cast on all of your minions do you??? especially at the same level .. that would just screw everything up :)
There is a good reason for it being a skill.
Skills are cast on the single minion training it.
Enchantments are cast on all members of a party.
I can therefore come to the conclusion that Phantom Link cannot possibly be made into an enchantment.
It is more than a little off to have something with so little invested negate items that have had huge amounts invested in them...but I don't think anyone cares.
Certainly not enough to see a nerf this early.
April 22 2006 11:45 AM EDT
True, the Axbow/Exbow/Seekers nerfing is definitely way too much, but the skill itself isn't bad. ^_^ Perhaps if it just nerfed Seekers? After all, it would redirect them to a different target (redirecting the damage) but the Ax/Exbow *EFFECT* should still hit the highest DX/STR training minion respectively, whether the damage done is redirected or not.
April 22 2006 12:51 PM EDT
make the enchantment just cast on the minion that trains PL.....
April 22 2006 12:59 PM EDT
Then it's not an enchantment...
April 22 2006 1:01 PM EDT
Enchantments are spells cast to enhance the entire team, Skills are talents trained by individual minions. It just wouldn't fit into that category.
Besides, like GL said, why make DM even more powerful? It already has the ability to cancel out all EDs cast by the other team, meaning they can train 100k in 4 enchantments on 4 minions and a 100k DM trained by one minion will take out all of the other team's 400k EXP worth of enchantments.
What PL needs is to do it's job, which is reshape damage, why in the world Jon had to add it's ability to redirect drain I don't know.
i think jon was thinking people with heavy ac, and therefore heavy skill penalties, would use PL but most (all?) dont use that type of equipment on their walls with PL.
Minions training PL get little help from AC (since it doesn't apply to damage taken from PL), so I don't see that so much. The question is what cost does a PL user pay?
April 22 2006 1:35 PM EDT
I agree with those who say the xbow and axbow should have a larger base damage, at least until the two have the highest base damage. As of the PL change, xbows and axbows weren't only nerfed, they were rendered virtually useless. Thought I love using PL, I think either PL needs to not take the side effects or the special bows need to have rendered a bit more useful again.
April 22 2006 3:00 PM EDT
Coming from a person that is using 2 axbow and 2 exbow, this skill PL is just obliterated my thought process. I mean I have come to expect changes and to roll with the punches in this game. However to have 1 skill out there that with a minimal amount of exp trained into it make every, yes I mean every, axbow and exbow useless, that seems a bit overdone. I was only using the axbow and exbow to lower dx and str of large tanks so my 4 uc's could have a chance in melee. Now if I fight someone with a small PL, I get absolutely no use out of the exbows and axbows. That's 4 weapons totally useless in a fight just because of 1 skill and minimal exp. Seems a bit overpowered, but that's just my opinion.
So in gettting back to the original post. No this shouldn't be an enchantment. That would just make it worse to have pl cast on all minions, but I do believe something should be done to make the damage go to the pl minion but the drain effect stay where it was intended to go.
In the end all this arguing is just that arguing. The decision will come from Jon and if he thinks there is a problem, then he will do something if not then nothing will change and I along with other people will have to adapt.
Oh and if that happens then I have a couple axbows and exbows for sale. Even though they will be worth well less than ever. LOL
Zoglog is the only one who seemed to notice that when I said the same effects, I meant it. He might be right, however, in saying that it may not be possible to make PL into an enchantment, depending on Jon's internal mechanics for such things. If it can't, not only should the drain-affecting part be removed, but the skill should have easily 1/2 the effect it has now. Just my two cents, once again.
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