DD change (in Changelog)


AdminJonathan June 25 2006 12:35 AM EDT

DD spells now do 1/3 damage at low levels (was 1/2), and approach normal damage as the lvl increases.

Maybe someone can dig up the original changelog thread when the 1/2 dmg change was made, for those for whom this doesn't ring a bell. :)

SNK3R June 25 2006 12:39 AM EDT

Here is the 1/2 damage change.

Xiaz on Hiatus June 25 2006 12:40 AM EDT

Logical change. :)

Flamey June 25 2006 12:41 AM EDT

reasonable change.

TheEverblacksky June 25 2006 12:44 AM EDT

uhhhh what level does it start to hit 'normal' status?

Xiaz on Hiatus June 25 2006 12:45 AM EDT

Taken from the old(er) post.

"As with most functions the distinction between "high" and "low" is a fuzzy one but if you want to pick a starting point for "high," 100000 is as good as any and better than some. " - Jonathan.

AdminShade June 25 2006 7:51 AM EDT

Doesn't really affect high level characters. Still nice and makes starting tanks have an easier life.

Gallatin [Thanoscopter And You] June 25 2006 8:22 AM EDT

You just drilled my future NCB strat. =P

AdminQBnovice [Cult of the Valaraukar] June 25 2006 11:16 AM EDT

Seran: did you read any of the post?

Gallatin [Thanoscopter And You] June 25 2006 11:20 AM EDT

Yes, I did, but I'm going to have a drumming from the first few days.

AdminQBnovice [Cult of the Valaraukar] June 25 2006 11:22 AM EDT

with an NCB char fought with any decency at all getting your DD up to 100k should take less than 24 hours...

[T]Vestax June 25 2006 8:22 PM EDT

I didn't see then need for this change. Mages are easier, not better. At least that's what I observed in the contests we use to have.
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