VA Buggy? (in General)


Karmic Mishap [Soup Ream] August 23 2006 12:41 AM EDT

Below is a C&P of two rounds of melee combat. Notice that in both rounds, John Dillinger kills his opponent, crying out in victory, but both times, that very same opponent lives to absorb some of the CoC before dying, to Adam Weishaupt's battle cry. Flamey has VA cast on his party, but if you look at his blows, none of them did any damage to cause VA to keep his minions alive. I've posted about this problem before, but this example seems to be much clearer cut. Am I just reading this wrong, or is this a serious bug?
Hung Mung's blow was dodged by Apocalypse
John Dillinger's His Legendary Piece went snicker-snack! [49695]
John Dillinger draws strength from his weapon! [2233]
Apocalypse's Guardian Angel smote John Dillinger (3117)
John Dillinger's His Legendary Piece went snicker-snack! [69546]
John Dillinger cries "Lie down on the floor!"
Adam Weishaupt takes damage from his own Cone of cold (42248)!
Adam Weishaupt's Cone of cold hit Annihilator [16928], Apocalypse [27797], Counter-Attack [36640], Fountain of Life [30482]
Counter-Attack absorbs damage [10800]
Annihilator's Guardian Angel smote Adam Weishaupt (3164)
Counter-Attack's Guardian Angel smote Adam Weishaupt (19029)
Counter-Attack absorbs damage [10800]
Fountain of Life's Guardian Angel smote Adam Weishaupt (10227)
Adam Weishaupt cries "Ewige Blumenkraft!!"
Malaclypse the Younger takes damage from his own Decay (32847)!
Malaclypse the Younger's Decay hit Annihilator for no damage

Annihilator scratched Hung Mung [54192]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [16023]
Hung Mung's Guardian Angel smote Annihilator (12535)
Annihilator grazed Hung Mung [46591]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [12651]
Hung Mung's Guardian Angel smote Annihilator (11993)
Apocalypse scratched Hung Mung for no damage
Counter-Attack bruised Hung Mung for no damage
Fountain of Life snicked Hung Mung for no damage
Fountain of Life snicked Hung Mung for no damage
R.I.P. Apocalypse

Hung Mung stumbled swinging at Counter-Attack
John Dillinger clove Counter-Attack with His Legendary Piece [52078]
John Dillinger draws strength from his weapon! [16878]
Counter-Attack's Guardian Angel smote John Dillinger (25295)
John Dillinger's His Legendary Piece went snicker-snack! [65914]
John Dillinger draws strength from his weapon! [2100]
Counter-Attack's Guardian Angel smote John Dillinger (3127)
John Dillinger cries "Lie down on the floor!"
Adam Weishaupt takes damage from his own Cone of cold (42248)!
Adam Weishaupt's Cone of cold hit Annihilator [28520], Counter-Attack [26737], Fountain of Life [41505]
Annihilator's Guardian Angel smote Adam Weishaupt (14898)
Fountain of Life's Guardian Angel smote Adam Weishaupt (21410)
Adam Weishaupt cries "Ewige Blumenkraft!!"
Malaclypse the Younger takes damage from his own Decay (21208)!
Malaclypse the Younger's Decay hit Annihilator for no damage

Annihilator scratched Hung Mung [45617]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [12451]
Hung Mung's Guardian Angel smote Annihilator (12155)
Annihilator grazed Hung Mung [43775]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [11640]
Hung Mung's Guardian Angel smote Annihilator (11831)
Counter-Attack bruised Hung Mung for no damage
Counter-Attack snicked Hung Mung for no damage
Fountain of Life bruised Hung Mung for no damage
Fountain of Life snicked Hung Mung for no damage
R.I.P. Counter-Attack

Flamey August 23 2006 12:54 AM EDT

maybe i can't read it properly, but Counter-attack has PL.

Annihilator - tank
Apocalypse - Enchanter
counter-attack - enchanter, with PL
fountain of life - enchanter

the only absorb i see is PL absorbing, and sorry i happen to have weapons on my E's.

after trying to re-read it, i don't think it is VA at all, looks like my minion just not dying.

AdminShade August 23 2006 5:05 AM EDT

If the minion which doesn't receive VA leaching, and uses PL, then the problem is solved. :)

If not, then I "dunno"

Karmic Mishap [Soup Ream] August 23 2006 9:13 PM EDT

Still a mystery.. fought Flamey again and found that it looks the same way. In the second melee round, the PL minion does not register as having absorbed any damage, and even if it had, the damage dealt is more than the level of the PL. Why would the damage be transparently absorbed, then trigger a fake death cry, I wonder?

AdminQBGentlemanLoser [{END}] August 24 2006 2:06 AM EDT

"John Dillinger's His Legendary Piece went snicker-snack! [49695]
John Dillinger draws strength from his weapon! [2233]
Apocalypse's Guardian Angel smote John Dillinger (3117)
John Dillinger's His Legendary Piece went snicker-snack! [69546]
John Dillinger cries "Lie down on the floor!""

Not sure about the battle cry, but these can be buggy. Your Mage also cried, "Adam Weishaupt cries "Ewige Blumenkraft!!"" but only one opponent died in the first round.

From your VA leech and GA damage taken, it looks like Counter-Attack was absorbing damage done to Apocalypse (and why wouldn't he? Is there any reason PL shouldn't work here?), but it wasn't displaying in the combat log.

I can't think of any reason for this. :/

Flamey August 24 2006 2:33 AM EDT

i'm still confused on this issue, i removed the weapons on my E's so it is more clear.

so if you repost the issue it will be more clear. I'm obviously not going to keep attacking to see what is wrong, but you feel free to attack me anytime :)

Karmic Mishap [Soup Ream] August 24 2006 1:20 PM EDT

Hung Mung swung wildly at Apocalypse
John Dillinger's His Legendary Piece went snicker-snack! [69294]
John Dillinger draws strength from his weapon! [18180]
Apocalypse's Guardian Angel smote John Dillinger (23453)
John Dillinger's His Legendary Piece went snicker-snack! [62988]
John Dillinger cries "Lie down on the floor!"
Adam Weishaupt takes damage from his own Cone of cold (43611)!
Adam Weishaupt's Cone of cold hit Annihilator [28362], Counter-Attack [30344], Fountain of Life [32283]
Counter-Attack absorbs damage [10800]
Annihilator's Guardian Angel smote Adam Weishaupt (9080)
Counter-Attack's Guardian Angel smote Adam Weishaupt (15917)
Counter-Attack absorbs damage [10800]
Fountain of Life's Guardian Angel smote Adam Weishaupt (11143)
Malaclypse the Younger takes damage from his own Decay (34875)!
Malaclypse the Younger's Decay hit Annihilator for no damage

Annihilator grazed Hung Mung [33562]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [7770]
Hung Mung's Guardian Angel smote Annihilator (8563)
Annihilator scratched Hung Mung [41344]
Malaclypse the Younger absorbs damage [14083]
Annihilator draws strength from his weapon! [10039]
Hung Mung's Guardian Angel smote Annihilator (11772)
R.I.P. Apocalypse

In the above battle, there is not an extra battle cry, as there was before, but there is still an instance of your PL not visibly activating. Both of these C&Ps have been of the second melee combat round, things look fine in the first.

AdminQBGentlemanLoser [{END}] August 24 2006 3:43 PM EDT

In this example, Apoc obviously dies before your CoC attacks, but as you said, the PL isn't showing/working.

"Counter-Attack absorbs damage [10800]
Annihilator's Guardian Angel smote Adam Weishaupt (9080)
Counter-Attack's Guardian Angel smote Adam Weishaupt (15917)
Counter-Attack absorbs damage [10800]
Fountain of Life's Guardian Angel smote Adam Weishaupt (11143)"


While it is for your CoC. :/

velvetpickle August 25 2006 10:55 AM EDT

The only thing I can think of is this:

In melee combat, even though a minion is "dead", on the first hit of a round, I may swing on him 2 or 3 more times just taking him farther and farther into the negatives....

Could it be that if a minion is alive at the start of a round, the CoC will always hit him regardless of if he is alive or dead regardless of his HP at the time the spell is cast?

I don't think this is correct if that is the case. If you have 2 melee chars. on your team, and the first kills an opposing minion, the second will attack a new target starting his round...

in a programming sense, there would be an if statement to start the round of combat, and the result is stored for the entire round. Another if statement is not performed until the beginning of the next round?

I tried fighting some CoC mages with other dmg doers, but none of them kill my minion before the CoC is cast to know.

Not sure who your opponent is in these scenarios, but if he/she were to fight you, and take note of how many negative hp's they have on each minion at the end of the battle, and work backwards from there to see which is actually the "death blow" it would be helpful in determining what is really going on. To know whether your first battle cry was premature, or if the CoC will spread dmg to whoever is alive starting the round.....

AdminQBGentlemanLoser [{END}] August 28 2006 1:11 PM EDT

"Could it be that if a minion is alive at the start of a round, the CoC will always hit him regardless of if he is alive or dead regardless of his HP at the time the spell is cast? "

Unless somethings changed, I don't think so. When I was using FB, if I killed someone in a round before my FB cast, their name wouldn't show inthe target list (and damage that would have been done to them didn't show either) but it was obvious by the amount of damage done that my FB was still counting them as a target, and spreaing over them.

:)

QBsutekh137 August 28 2006 2:18 PM EDT

GL is correct. Spread-fire does not show in the play-by-play for that particular target, but the target was definitely considered from the start of the round as far as dilution goes.

AdminQBGentlemanLoser [{END}] August 28 2006 2:35 PM EDT

We've still not figured out why the PL absorption isn't showing... Maybe there's a way to stop PL working and we've not found it yet! ;)

Flamey August 28 2006 4:58 PM EDT

ok someone tell me what to do, because i'm still not getting this.

seeing as i need to attack, to get this information.
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