Haste question/problem (in General)


The Death Company [...] August 27 2006 1:25 PM EDT

In some of my fights the minion with haste on it seems to get its dex lowered for no reason (by a big amount)

Minion EXP HP ST DX
Seoseocho 1,502 25,390 19,944 24,965
Jangmai Ovamo 1,510 25,387 19,943 24,966
Tybja 1,501 26,086 19,943 24,965
Oldwal 1,505 20,580 19,946 9,986

this was cast on me by one of the players i was attacking giving the above stats

Otacon cast Guardian Angel on all friendly Minions (?)
Naked Snake found no valid targets on which to cast Vampiric Aura
Ocelot cast Giant Strength on all friendly Minions (27106)
Solid Snake cast Ethereal Chains on all enemy Minions (3951)
Solid Snake cast Ablative Shield on all friendly Minions (12257)

and this is what i have on oldwal equipment wise
A Hard Leather Armor [6] (+10)
A Cloak [1] (+8)
A Pair of Leather Boots [4] (+7)
A Pair of Tulkas' Gauntlets [6] (+15)
A Cabasset [3] (+7)
1,480 Arrows [8x1] (+0)
An Elven Long Bow [6x213] (+25)

the TG's were a mistake in rentels but seemed stupid not to put them on something

and in the fight that was taken from i recieved no hits/damage

anythoughts why the above is happening? ive only just noticed it and now ive spotted it on a couple of other fights to

AdminQBnovice [Cult of the Valaraukar] August 27 2006 1:27 PM EDT

Equipping a ranged weapon without a melee weapon can cause this sometimes, there is a penalty to dex for using a ranged weapon in melee

The Death Company [...] August 27 2006 1:35 PM EDT

ah thanks [YG]Wildthing just messaged me saying similar ..looks like i will have to put a weapon on him (maybe should have kept the BL)

QBRanger August 27 2006 2:09 PM EDT

There is a straight 40% dex penalty, applied after all Haste/TOA/EC etc... if you use a missile weapon without a melee weapon.
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