Spice things up! (in General)

Miandrital September 7 2006 12:12 AM EDT

Right now slings and staff slings are the dregs of the ranged damage world. I dont think this is fair and just. After all, David didnt use a bow or a crossbow did he? How can things be spiced up with out going overboard (read: SoD)?

-Change explosive shot to truly be explosive. So in ranged the ex. shot does damage to the other minions a la the aura effects of tattoos. Meaning, the damage is less than the damage the ammo does to the minion it is hitting.
-Increase the base damage for slings and staff slings to 2 and 3, respectively.
-If the above is no good, then add another type of sling that does slightly increased damage over the other two.
-Im not sure if it is already like this or not, but treat slings like a one handed weapon with respect to the 'inherent' pth. Treat bows and xbows like 2-handed weapons.

Just some thoughts, dont flame me.

Slashundhack [We Forge Our Own Stuff] September 7 2006 2:35 AM EDT

If I remember right they had crossbows that shot shot and before they invented guns they had explosive tipped bolts probably hardly ever used. Like slings in war cause they are a kids weapon unless you want to count the trebuchet and their like but I imagine lobbing a dead cow would be considered uncouth. Hope this isn't considered flaming.

AdminQBGentlemanLoser [{END}] September 7 2006 3:18 AM EDT

Slings had longer range than the Bows of the period.

Plus thier ammo could be found almost anywhere. Sucks to run out of arrows. ;)

BootyGod September 7 2006 10:04 AM EDT

Make pebbles fire more often and make pebbles free. That would make a nice balance I think.

QBRanger September 7 2006 10:08 AM EDT

Perhaps well get the Sling of David now as a new supporter items.

Only this seeker item will seek no matter if you have a AOI on or not. The damage will be less than an elb with seekers. It will be the only seeker weapon to do so, thereby making a nice choice of items to use in missile.

AdminQBGentlemanLoser [{END}] September 7 2006 11:17 AM EDT

Nice! :D

Also, I think explosive ammo for slings should hit multiple targets. :) Give a 'spread' attack to physical damage.

Tezmac September 7 2006 11:34 AM EDT

Great ideas all around, no flame-age from me!

QBJohnnywas September 7 2006 11:46 AM EDT

"Sling Of David" - the only thing I really miss from the game side of CB1

AdminQBnovice [Cult of the Valaraukar] September 7 2006 12:17 PM EDT

the SoD was a silly broken item, I welcome it to the shores of silly broken itemania

Slashundhack [We Forge Our Own Stuff] September 7 2006 3:00 PM EDT

Anybody ever used a sling and a bow?Slings are a lot harder to be accurate with, is that reflected in the way the slings work here? You need a lot more room to use also. So personally I think they are about right the way they are.

QBOddBird September 7 2006 3:01 PM EDT

I disagree, I've used both. Slings are *NOT* harder to be accurate with.

deifeln September 7 2006 5:45 PM EDT

What if a staff sling used pebbles in ranged and was used as a staff in melee (with a different base value used for melee...say something in the neighborhood of a Tulwar :o) ...any X you add would apply to both ranged and melee rounds. This would make it a decent weapon for starting characters.

QBOddBird September 7 2006 6:00 PM EDT

I like deifeln's idea! =)

AdminQBGentlemanLoser [{END}] September 7 2006 6:01 PM EDT

Very Nice! :D

Slashundhack [We Forge Our Own Stuff] September 7 2006 9:56 PM EDT

Good Idea.

AdminQBGentlemanLoser [{END}] September 8 2006 3:16 AM EDT

How about more Ranged weapons? We have lots of Melee, to give players a feeling of achieving something moving up through them, so how about more ranged ones? Including Ranged/Melee hybrid weapons.

Some ideas would be thrown weapons. Daggers, Javalins, Spears, etc. These could be used in both Ranged and Melee.

Flamey September 8 2006 3:47 AM EDT

GL, would these be stackable items, like ammo? or do you pick up your dagger and throw it every round? ;)

AdminQBGentlemanLoser [{END}] September 8 2006 3:59 AM EDT

Stackable like ammo, but you don't use up any in Melee. ;)

Slashundhack [We Forge Our Own Stuff] September 8 2006 5:53 PM EDT

Boomerangs with one end sharp so you can use like a hatchet.

Slashundhack [We Forge Our Own Stuff] September 9 2006 12:55 PM EDT

A blow gun with poisoned darts. Start with small damage but gets a little worse each turn. Once you hit a bit higher level the damage isn't enough to kill and you have to get a better weapon.Ah probably been put forward before.
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