AvoidCXT
December 16 2006 3:26 AM EST
Many of you have probably seen me say that during wacky times, one reward gets multiplied by 1.6 and the other by 0.4. That is contracted by the nifty new bonuses chart on fight rewards(a very nice addition, by the way), which says to me "Bonus money time: 50% more money." So I crunch some numbers.
During normal time:
cash / xp = 1.655
Multiply cash by 1.5 and xp by 0.5 and you get:
cash / xp = 4.965
Alternatively, multiply cash by 1.6 and xp by 0.4 and you get:
cash / xp = 6.62
Next I fight Constant a few times and in a couple of the battles I get cash rewards of $300 and $539, which makes average cash rewards $390. In a couple other battles, I get xp rewards of 40 and 77, which makes average xp rewards somewhere around 58.9.
390 / 58.9 = 6.621
IndependenZ
December 16 2006 6:41 AM EST
So basically, you have just proven that the bonus rewards are 60%, instead of the displayed 50%. Nice ;)
Miandrital
December 16 2006 10:14 AM EST
...or his average battle rewards calculations are wrong.
Unless jon made a mistake, I would probably trust the 50% thing that is shown.
AdminJonathan
December 16 2006 10:20 AM EST
Avoid is right. Thanks for catching that. :)
so does that mean rewards are going to get lowered or the display is going to get upped?
bartjan
December 16 2006 11:35 AM EST
You can find that out in about half an hour ;)
Kong Ming
December 16 2006 12:21 PM EST
Well, its 60% bonus during wacky times.
AdminShade
December 16 2006 12:58 PM EST
Is it also 60% penalty to the other?
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