# Bonus money time: 50% or 60%? (in General)

## AvoidCXTDecember 16 2006 3:26 AM EST

Many of you have probably seen me say that during wacky times, one reward gets multiplied by 1.6 and the other by 0.4. That is contracted by the nifty new bonuses chart on fight rewards(a very nice addition, by the way), which says to me "Bonus money time: 50% more money." So I crunch some numbers.
During normal time:
cash / xp = 1.655
Multiply cash by 1.5 and xp by 0.5 and you get:
cash / xp = 4.965
Alternatively, multiply cash by 1.6 and xp by 0.4 and you get:
cash / xp = 6.62
Next I fight Constant a few times and in a couple of the battles I get cash rewards of \$300 and \$539, which makes average cash rewards \$390. In a couple other battles, I get xp rewards of 40 and 77, which makes average xp rewards somewhere around 58.9.
390 / 58.9 = 6.621

## IndependenZDecember 16 2006 6:41 AM EST

So basically, you have just proven that the bonus rewards are 60%, instead of the displayed 50%. Nice ;)

## MiandritalDecember 16 2006 10:14 AM EST

...or his average battle rewards calculations are wrong.

Unless jon made a mistake, I would probably trust the 50% thing that is shown.

## AdminJonathanDecember 16 2006 10:20 AM EST

Avoid is right. Thanks for catching that. :)

## Adminedyit[Superheros]December 16 2006 11:10 AM EST

so does that mean rewards are going to get lowered or the display is going to get upped?

## bartjanDecember 16 2006 11:35 AM EST

You can find that out in about half an hour ;)

## Kong MingDecember 16 2006 12:21 PM EST

Well, its 60% bonus during wacky times.

## AdminShadeDecember 16 2006 12:58 PM EST

Is it also 60% penalty to the other?
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