Seeker Arrows (in General)


Adi March 10 2007 12:04 PM EST

I think the amount of seeker arrows in spawns and/or the frequency of seeker arrows spawns should be increased because.... there aren't enough.

QBJohnnywas March 10 2007 12:10 PM EST

How many is not enough? There are three large bundles in there right now; and as for normal spawns, we've had these in the past two days:

200 Seeker Arrows [11x1] (+0) $201 $200 March 8 2007 3:07 AM EST
603 Seeker Arrows [11x1] (+0) $604 $603 March 8 2007 3:40 AM EST
968 Seeker Arrows [11x1] (+0) $969 $968 March 8 2007 3:40 AM EST
311 Seeker Arrows [11x1] (+0) $312 $711 March 8 2007 1:12 PM EST
695 Seeker Arrows [11x1] (+0) $696 $895 March 8 2007 7:20 PM EST
723 Seeker Arrows [11x1] (+0) $724 $2,723 March 9 2007 7:57 AM EST
916 Seeker Arrows [11x1] (+0) $917 $3,864 March 9 2007 7:57 AM EST
504 Seeker Arrows [11x1] (+0) $505 $904 3:51 AM EST
664 Seeker Arrows [11x1] (+0) $665 $2,100 3:51 AM EST
477 Seeker Arrows [11x1] (+0) $478 $677 4:35 AM EST
830 Seeker Arrows [11x1] (+0) $831 $7,875 5:18 AM EST
757 Seeker Arrows [11x1] (+0) $758 $7,876 5:23 AM EST
830 Seeker Arrows [11x1] (+0) $831 $1,230 5:48 AM EST
679 Seeker Arrows [11x1] (+0) $680 $1,079 5:48 AM EST
451 Seeker Arrows [11x1] (+0) $452 $451 9:30 AM EST


I think there are plenty spawning; just too many people buying them... ;)

QBRanger March 10 2007 12:17 PM EST

Sure,

Lets spawn more disposable items that completely neutralizes a mages wall minion and all its NW.

How about let us decrease the seeker spawn rate and give mages a fair chance?

And to preempt others from saying it (you know who you are), I surely say this to give myself an unfair advantage.

Adi March 10 2007 12:19 PM EST

I don't seem to be able to edit my first post so here's some more info.


If I were to spend all my BA of the day (not including buying any), then I'd be in 1296 fights (not including defenses) where I use about 8 arrows per fight->10368 arrows/day. Obviously, I don't fight 1296 times every day, and my 8 arrows/fight is because my dex is so much higher than the mages I fight (as well as because of my HoC).
Although 10368 arrows have spawned in the last 24 hours (enough to fuel ~4 tanks) there are occasional droughts (in February no arrows spawned between the 22-27) and most days have a lot less arrows spawned. Anyways, my (very roundabout) point is that tanks are severely disadvantaged because the number of arrows available limits the number of fights we can have.

QBRanger March 10 2007 12:22 PM EST

If you have to have seekers to fight properly, then your strategy needs improvement.

Seekers are specialized ammo that are very controversial in CB. Depending on disposable ammo is not advised, at least by me.

As you obviously know, I would prefer that seekers just went away. And I do not think I am in a small minority that feel this way.

Eurynome Bartleby [Bartleby's] March 10 2007 12:22 PM EST

Seeker arrows are a ''plus'' over normal ones, just like slayers and such. I don't think their spawn rates are designed for you and tanks to be able to use them 100% of the time, as they are very deadly already.

Adi March 10 2007 12:30 PM EST

I guess I hadn't really thought ahead, Popsicle Man and Ashilizator both being right, that seeker arrows do provide a humongous adv. over mages although my tank doesn't really have any other way to combat mages since Mage Shields and Elven Hauberks, besides being very expensive, would also require me to remove my ToA.
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