Healing costs should increase (in General)
I know most would probably not like this, but now that we get less BA per day with increased proportionate rewards, the healing costs should go up proportionately, as well. Otherwise, the relative net cost of doing battle will have decreased by about half, resulting in much more money floating around.
Of course, this also means that healing costs should be proportionate to BA cost.... maybe they already are?
September 4 2007 2:48 PM EDT
i think they already are
September 4 2007 3:14 PM EDT
I do not think they have changed since the BA change. For me to heal 1 minion still costs 4 cb2,
September 4 2007 3:18 PM EDT
NS, i think thats quite a good idea .
September 4 2007 3:47 PM EDT
I don't rofl. I'm paying 94 CB to heal.
Though, looking from the outside, it makes sense. A-lot of sense. Good catch, NS. And good idea.
I used to spend about $15k a day on healing. Now I spend a little more than half that. So yeah, I don't think it's been adjusted.
September 5 2007 1:36 AM EDT
i like my money... dont do this
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