Healing costs should increase (in General)

AdminNightStrike September 4 2007 2:46 PM EDT

I know most would probably not like this, but now that we get less BA per day with increased proportionate rewards, the healing costs should go up proportionately, as well. Otherwise, the relative net cost of doing battle will have decreased by about half, resulting in much more money floating around.

Of course, this also means that healing costs should be proportionate to BA cost.... maybe they already are?

lostling September 4 2007 2:48 PM EDT

i think they already are

QBRanger September 4 2007 3:14 PM EDT

I do not think they have changed since the BA change. For me to heal 1 minion still costs 4 cb2,

Gandalf September 4 2007 3:18 PM EDT

NS, i think thats quite a good idea .

BootyGod September 4 2007 3:47 PM EDT

I don't rofl. I'm paying 94 CB to heal.

Though, looking from the outside, it makes sense. A-lot of sense. Good catch, NS. And good idea.

AdminNightStrike September 4 2007 5:39 PM EDT

I used to spend about $15k a day on healing. Now I spend a little more than half that. So yeah, I don't think it's been adjusted.

Hyrule Castle September 5 2007 1:36 AM EDT

i like my money... dont do this

This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002D2q">Healing costs should increase</a>