The factors for the ranged rounds don't multiply the effect, they multiply the level. For example, a level 1.5 million Evasion has an effect of 131. That does NOT translate into 305 in round one of ranged; instead, it translates into a level 3.5 million Evasion. The defensive dexterity, long thought to NOT multiply by the factors, in fact, DOES (according to Jonathan).So, in round one, this equates to an effective defensive dexterity of 3.5 million plus any pre-existing dexterity.
If I remember correctly this paragraph is wrong, or at least the first half. Ranger and I were going back and forth about why he was missing Hubbell and I suggested it might be because the effect(s) were being multiplied instead of the level... Jon agreed.
I want to be sure I remember this correctly before I update the wiki...