Strat questions please help (in General)


lostling March 20 2008 2:52 AM EDT

Number of Minions: 2
Type of Team: TT
Tattoo: TOA
Similar strat: Berzerk

Minion 1:
Archery / HP / STR / DEX / DM / Protection
Equipments:
AOI / HOC / EG or BG / EB / TOA
Weapon:
Mageseeker Bow
Minion 2:
Evasion / HP / STR / DEX
Equipments:
AOF / HOC / EG / EB / TSA / EC / MGS
Weapon:
Assassin Crossbow

whatcha people think? :)

Kong Ming March 20 2008 4:15 AM EDT

Are you sure the second tank can hit any tanks?

Cube March 20 2008 4:20 AM EDT

If the enemy tank doesn't use DBs, it should be easy.

lostling March 20 2008 5:07 AM EDT

lol thats all? hmm i think it should be able to hit

Cube March 20 2008 5:15 AM EDT

Why does minion 2 have evasion? Ranged weapons will only target it after the first minion dies or something.

Also, I prefer the idea of an exbow to reduce damage, and since you need to be able to hit in the first place to drain anyways.

lostling March 20 2008 5:17 AM EDT

1st minion AOI...

Cube March 20 2008 5:24 AM EDT

Oh whoops misread it thought it said AoL.

Well, the strat could be okay. But I have a feeling that you'll have a problem with evasion FB mages. A single mage shield and a TSA is not enough to defend against FB, so you'll get fried. The other counter would be a single ToA tank with more dex than you and wearing big DBs.

Besides that with a decent net worth you should be fine.

lostling March 20 2008 5:29 AM EDT

ok thanks... any other suggestions? elven gloves or belegs?

Cube March 20 2008 5:48 AM EDT

Belegs because the Mageseeker doesn't do very much damage. I do about 100k damage per hit on 0 AC minions with 200k strength, and a rented x1111 Mageseeker and +13 named Belegs.

The Mageseeker is near my WA. My strength is low, but lets say you have 800k strength from the ToA, so you'd do about double my damage - 200k with Belegs - 140k without. With the Axbow minion you'll hopefully drain their dex anyways. The percentage EGs give will also be less because you are adding them on top of EBs (not multiplicative).

So Belegs.

lostling March 20 2008 5:50 AM EDT

but remember that EGs helps your archery enabling you to put more exp into the rest of your stats?

Kong Ming March 20 2008 5:53 AM EDT

I'll go for BGs since an archer is supposed to end the battle early so damage is KING!

QBJohnnywas March 20 2008 5:54 AM EDT

Belegs - despite the fix to them a few weeks ago you'll still get more damage using them than relying on EGs to let you use XP to boost strength.

They're a must have if you're relying on your bow for damage.

Cube March 20 2008 6:09 AM EDT

The other concern is the ratio you train all 4 stats for minion 2. Enough evasion to dodge Elbows, enough HP to take some magic missile hits, and enough strength and dex to activate the drain. Not sure what you were thinking for that one.

Minion 2 is sort of counter productive as well. A ToA archer is built to kill as fast as possible, yet you will be training HP and Evasion to last longer. Usually, you want to build around lasting long or killing fast. Overall, I think it needs a big rework, but I'm going to sleep now so maybe I can help later.

Possibly, drop the AoI, drop the Evasion, drop the AoF, get some large DBs for the ToA tank. This basically transfers the evasion to the ToA tank, which will be better with it's large dex from the ToA. Then have the second minion train lots of HP, a little Strength, and lots of dex.

lostling March 20 2008 9:53 AM EDT

1stly my TOA archer uses archery lol... 2ndly...you rather i didnt train hp? lol hehe

three4thsforsaken March 20 2008 10:28 AM EDT

never liked Axbow, it targets evasion minions, and does almost no damage. If you're going for the drain, lless str (20 is fine) and more dex.

Using it to reduce dex is never a done deal, EC is more reliable IMO.

Defensively, Exbow is a better choice, it targets tanks and with 3k in the X they'll be reduced to nothing. Evasion tanks are rare, as many train archery. Only DBs can save them.

miteke [Superheros] March 20 2008 12:11 PM EDT

Against bloodlust tanks and archers the AxBow really stops their game. Against everything else you're wasting your time. I'm sure the same would be true for the ExBow, though I only have experience with the AxBow. But in order for it to work you need to REALLY pump up the pth. You need to be able to hit a time or two even when they have the dex advantage. Against archery opponents its imperative you hit them early too. That is going to cost you a chunk and peel NW from your main weapon. It's a totally cool strat but forewarned that it is an expensive strat too.There's not a lot of high end draining XBows out there and few folks are going to part with theirs, so you will be looking at a long hard forging regimen.

lostling March 20 2008 12:22 PM EDT

hmmm any thoughts on how to improve the strat?

Ulord[NK] March 20 2008 1:07 PM EDT

Let's face it. Dual tank strat fails. Yes GBee's strat is poor if not for the ridiculous weapon freed lent him. You are much better off starting with a single tank and add on enchanter support. Since you do have a lot of resources, it's best to use exbow than axbow if you want to counter tanks. Trying to use axbow to counter evasion is counter productive. By the time you actually hit them (probably never with a low dex build spread on two tanks), ranged would be over.

Use BG instead of EG. MSK deals out pitiful damage otherwise. (takes sox 3 shots to kill my evasion fb mage, if he hits). Again, since you are wealthy, use DB instead of evasion to achieve roughly the same effect. Focus on fast kill enchantments such as dispel magic. You can go purely mage hunting by using a large amf with mgs coupled with ToE.

Ulord[NK] March 20 2008 1:09 PM EDT

Just want to add that you may want to wait till change month is over. I'm still waiting for that further evasion nerf.. That might change the game dynamic a bit. As it stands now, tanks need all the dex they can get to hit and then some... Really restricts options in strategy.

Cube March 21 2008 10:17 AM EDT

>1stly my TOA archer uses archery lol... 2ndly...you rather i didnt train hp? lol hehe

I wasn't suggesting actually training evasion, but since the dex would be high on minion one, if you add some big dbs, other tanks will miss. You won't get the overpowered evasion multipliers, but it should still work okay.

Then for the second minion, I'd only train hp and equip the Tsa and Mgs. If you think it's necessary, you could keep the Axbow and train 10k strength or something.
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