i think its time all + on all armour should be included in ac total not just non mage and enchanter armour
I agree. My +171 DBs should grant 171 AC and damn the consequences!
April 6 2008 3:11 AM EDT
DB aside, don't see why mage armor shouldn't grant AC (CoI, NS, AG, Corn) given the horrific PR weight...
April 6 2008 3:22 AM EDT
I agree, excluding DB. But, honestly, given encumbrance, I could even hear a case for DB. Like every +10 = 1 AC. That way event he largest DB don't grant immunity, but still give you a bit.
I think the issue is flavour. You can imagine King Arthur with good armor, but Merlin with 200+ armor would be a little weird. Knights etc in stories are typically heavily armored, while mages generally just throw fireball and prey that they don't get hit.
April 6 2008 3:53 AM EDT
234->256 on my mage =)
But seriously I don't think it's that big a deal. I'd definitely appreciate it, but most mages wouldn't notice.
April 6 2008 4:01 AM EDT
as a single DD, i don't mind the change either way. But if my DB's give AC...
game over man.
by the way most mage gear costs heaps to upgrade so it ain't going to give a huge boost just a minor nice one and yes dbs with ac could cause problems unless like suggested +10 for every + 1 ac
at the moment, the armor for tank/mage are a balacing factor. If mage can get AC from mage armor, then the upgrade cost must be increased (however slightly) to keep the balance. For single minion FB/MM, that is a bad thing, because you want to get a kill as quickly as possible, while AC cost money but doesn't do that. (run on sentences - must resist the urge to press submit, then confirm without editing)
I think mage armour giving AC and bonuses would be a bit overpowered but I do think they should have base values so mages can get a bit of AC.
April 6 2008 4:35 AM EDT
Heh, from -4 to +83 AC, that would be my "big increase".
Since my HP is barely a quarter of my "total levels", it wouldn't make a big difference anyway.
if it doesn't make enough difference in practical terms, and loses a little flavour from it, why do it?
April 6 2008 4:41 AM EDT
It would make a pretty big difference on a CoC mage with heavily upgraded MCM and a named buckler...
April 6 2008 5:09 AM EDT
Well it'd make a difference for me about 9 percent damage or something, but I think it's fair enough already. The thing is it's supposed to be hard to get a high AC mage, one of the downsides.
Also, Sickone, CoI's already have a base AC.
April 6 2008 6:50 AM EDT
CoI might (seriously, I thought it doesn't, and I didn't mention CoI at all, I said CoC, as in "Cone of Cold"), but AG / NSC and DB certainly don't (EB do, but unless you have a high evasion already, DB are better at the same NW).
April 6 2008 6:51 AM EDT
Oh, BASE AC. Well, yeah. Load of good does that do, heh. The power's in the plus :p
April 6 2008 8:15 PM EDT
Trust me I know it'd help, but I think it's supposed to be the downside of being a mage
the boost to AC may seem small, but it's really a big deal combined with ToE. The question is, whether mages need this buff, it'll allow them to survive MgK that much easier
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