fixed junction + UC issues (in Changelog)
it's still not a super awesome strat tho :)
You rock Jon... so does RVT who told me to look...
Anyone care to post some data?
how does this affect the Jiggy?
lostling
June 2 2008 11:31 PM EDT
nem would be happy
/me waves bye bye to the UC level stat in battle results
Much as I would like to celebrate and everything. But jiggy now has no offense at all. UC shows up as blank and he doesn't attack at all.
QBOddBird
June 3 2008 12:48 AM EDT
Yay Jon! The JKF is super-buffed sort of!!
:D
What exactly was fixed? My JKF now shows a standard 0 Damage Inflicted.
junction a gi, that sort of thing
QBOddBird
June 3 2008 1:43 AM EDT
I wanna junction a TSA to my Hal. ;)
/me taps foot and waits for the standard "fixed better"
IndependenZ
June 3 2008 3:54 AM EDT
I removed the info about my other minions, but as you can see, Kano San no longer has any offensive power. He just sits there and acts like a giant meat shield. He's actually making me stalemate against some teams, lol.
Same problem with my JKF.
bss
AbbathorX
June 3 2008 5:48 AM EDT
Hmmm, Chewy has a Jiggy that attacked me more than 4000 times per round. Sounds like the fix worked out better for him than the rest of you guys ;p I'd paste the fight in here, but it was more than 200 pages long when I put it in Word. . .
spydah
June 3 2008 5:55 AM EDT
um... wow.
There are THIRTY THOUSAND LINES of this...
I'll be happy to send it all to whomever needs a good laugh :p
Play-by-play
minion_02 hit Kano-san [13747]
Kano-san looks clumsier!
Shades of Mist absorbs damage [13747]
Trachals Shade missed minion_02
minion_02 shot Kano-san [9813]
Kano-san looks clumsier!
Shades of Mist absorbs damage [9813]
Trachals Shade missed minion_02
minion_02 hit Kano-san [14371]
Kano-san looks clumsier!
Shades of Mist absorbs damage [14371]
minion_02 hit Kano-san [11292]
Kano-san looks clumsier!
Shades of Mist absorbs damage [11292]
Trachals Shade missed minion_02
minion_02 shot Kano-san [12547]
Kano-san looks clumsier!
Shades of Mist absorbs damage [12547]
minion_02 hit Kano-san [15633]
Kano-san looks clumsier!
Shades of Mist absorbs damage [15633]
Trachals Shade missed minion_02
minion_02 shot Kano-san [15488]
Kano-san looks clumsier!
Shades of Mist absorbs damage [15488]
minion_02 shot Kano-san [9990]
Kano-san looks clumsier!
Shades of Mist absorbs damage [9990]
Trachals Shade missed minion_02
Melee Combat
Kano-san bruised minion_01 [1793]
Kano-san draws strength from his weapon! [715]
Kano-san bruised minion_01 [1784]
Kano-san draws strength from his weapon! [655]
Kano-san tapped minion_01 [1831]
Kano-san draws strength from his weapon! [602]
Kano-san bruised minion_01 [1950]
Kano-san draws strength from his weapon! [612]
Kano-san tapped minion_01 [1645]
Kano-san draws strength from his weapon! [689]
Kano-san tapped minion_01 [1616]
Kano-san draws strength from his weapon! [630]
Kano-san tapped minion_01 [1394]
Kano-san draws strength from his weapon! [501]
Kano-san tapped minion_01 [2049]
Kano-san draws strength from his weapon! [786]
Kano-san tapped minion_01 [1309]
Kano-san draws strength from his weapon! [527]
Kano-san tapped minion_01 [1590]
Kano-san draws strength from his weapon! [630]
Kano-san bruised minion_01 [1558]
Kano-san draws strength from his weapon! [480]
Kano-san tapped minion_01 [2060]
Kano-san draws strength from his weapon! [703]
Kano-san bruised minion_01 [1442]
Kano-san draws strength from his weapon! [471]
Kano-san tapped minion_01 [1826]
Kano-san draws strength from his weapon! [567]
Kano-san bruised minion_01 [1432]
Kano-san draws strength from his weapon! [526]
Kano-san bruised minion_01 [1842]
Kano-san draws strength from his weapon! [779]
Kano-san bruised minion_01 [1334]
Kano-san draws strength from his weapon! [500]
Kano-san tapped minion_01 [1521]
Kano-san draws strength from his weapon! [477]
Kano-san bruised minion_01 [1785]
Kano-san draws strength from his weapon! [629]
Kano-san bruised minion_01 [1564]
Kano-san draws strength from his weapon! [589]
Kano-san bruised minion_01 [1400]
Kano-san draws strength from his weapon! [444]
Kano-san bruised minion_01 [1512]
Kano-san draws strength from his weapon! [594]
Kano-san tapped minion_01 [1818]
Kano-san draws strength from his weapon! [666]
Kano-san tapped minion_01 [1338]
Kano-san draws strength from his weapon! [462]
Kano-san bruised minion_01 [1757]
OK, I have no spellcheck tags in here, and It is still complaining about 'san' not being spelled right... that is fairly silly, so perhaps this is a double bug post? go me!
/\88/\
QBOddBird
June 3 2008 9:35 AM EDT
Oh my god.
Send to my email, listed in my user info
Yukk
June 3 2008 9:42 AM EDT
No wonder OB is doing so well against me now :)
sorry, I don't understand Jiggy that well >.<
but what's wrong with it now?
Ok, JKF's UC seems to be working correctly now. It is on the same scale as regular UC now at least. I just have a couple questions. Is the evasion still supposed to be based on base UC? Junction has no effect on the evasion part like it does for regular UC and last AoF still has no effect.
All in all jiggy is working a lot better now though.
AoF seems to be working for me UC goes from 600 to 800
ahh I see what you mean... I would expect by the time the tat is your size the UC should be bumped by the AoF enough to increase evasion level at least a point...
I just ran a lot of different junction set ups. If nothing else is equipped AoF increases UC by a little bit, but as soon as anything else is equipped it doesn't effect UC at all or else by so little it doesn't change UC by even 1 point and this is with a AoF +11.
What size is your JKF?
With HG junctioned I get 600, with HG and AoF I get 800.
With nothing equipped my UC is 1020 and with just an AoF+11 it becomes 1100. With just EB it becomes 1980 and with both EB and AoF it is still 1980.
With EB+22 and HG+13 it is 2380 and with all 3 equipped it is still 2380.
I just noticed this and wanted to put it out there for clarification. When I junction things onto jiggy the penalties to stats go away. With the UC he still receives the penalties. Is this the way it is supposed to work, or is it supposed to get no penalties to UC as well with 1.00 junction.
Another thing is that junction when it is below 1.00 still reduces all of jiggy's stats and UC by the % it is below 1.00. I am sure this is the same for Hal as well.
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002RvU">fixed junction + UC issues</a>