fixed junction + UC issues (in Changelog)


AdminJonathan June 2 2008 11:02 PM EDT

it's still not a super awesome strat tho :)

AdminQBnovice [Cult of the Valaraukar] June 2 2008 11:15 PM EDT

You rock Jon... so does RVT who told me to look...

Anyone care to post some data?

three4thsforsaken June 2 2008 11:28 PM EDT

how does this affect the Jiggy?

lostling June 2 2008 11:31 PM EDT

nem would be happy

AdminQBnovice [Cult of the Valaraukar] June 3 2008 12:07 AM EDT

/me waves bye bye to the UC level stat in battle results

AdminNemesia [Demonic Serenity] June 3 2008 12:37 AM EDT

Much as I would like to celebrate and everything. But jiggy now has no offense at all. UC shows up as blank and he doesn't attack at all.

QBOddBird June 3 2008 12:48 AM EDT

Yay Jon! The JKF is super-buffed sort of!!

:D

QBBast [Hidden Agenda] June 3 2008 1:17 AM EDT


What exactly was fixed? My JKF now shows a standard 0 Damage Inflicted.

AdminJonathan June 3 2008 1:31 AM EDT

junction a gi, that sort of thing

QBOddBird June 3 2008 1:43 AM EDT

I wanna junction a TSA to my Hal. ;)

AdminQBnovice [Cult of the Valaraukar] June 3 2008 2:16 AM EDT

/me taps foot and waits for the standard "fixed better"

IndependenZ June 3 2008 3:54 AM EDT



I removed the info about my other minions, but as you can see, Kano San no longer has any offensive power. He just sits there and acts like a giant meat shield. He's actually making me stalemate against some teams, lol.

blackshadowshade June 3 2008 4:16 AM EDT

Same problem with my JKF.


bss

AbbathorX June 3 2008 5:48 AM EDT


Hmmm, Chewy has a Jiggy that attacked me more than 4000 times per round. Sounds like the fix worked out better for him than the rest of you guys ;p I'd paste the fight in here, but it was more than 200 pages long when I put it in Word. . .

AdminJonathan June 3 2008 5:52 AM EDT

fixed better (both)

spydah June 3 2008 5:55 AM EDT

um... wow.

There are THIRTY THOUSAND LINES of this...

I'll be happy to send it all to whomever needs a good laugh :p
Play-by-play

minion_02 hit Kano-san [13747]
Kano-san looks clumsier!
Shades of Mist absorbs damage [13747]
Trachals Shade missed minion_02

minion_02 shot Kano-san [9813]
Kano-san looks clumsier!
Shades of Mist absorbs damage [9813]
Trachals Shade missed minion_02

minion_02 hit Kano-san [14371]
Kano-san looks clumsier!
Shades of Mist absorbs damage [14371]
minion_02 hit Kano-san [11292]
Kano-san looks clumsier!
Shades of Mist absorbs damage [11292]
Trachals Shade missed minion_02

minion_02 shot Kano-san [12547]
Kano-san looks clumsier!
Shades of Mist absorbs damage [12547]
minion_02 hit Kano-san [15633]
Kano-san looks clumsier!
Shades of Mist absorbs damage [15633]
Trachals Shade missed minion_02

minion_02 shot Kano-san [15488]
Kano-san looks clumsier!
Shades of Mist absorbs damage [15488]
minion_02 shot Kano-san [9990]
Kano-san looks clumsier!
Shades of Mist absorbs damage [9990]
Trachals Shade missed minion_02

Melee Combat
Kano-san bruised minion_01 [1793]
Kano-san draws strength from his weapon! [715]
Kano-san bruised minion_01 [1784]
Kano-san draws strength from his weapon! [655]
Kano-san tapped minion_01 [1831]
Kano-san draws strength from his weapon! [602]
Kano-san bruised minion_01 [1950]
Kano-san draws strength from his weapon! [612]
Kano-san tapped minion_01 [1645]
Kano-san draws strength from his weapon! [689]
Kano-san tapped minion_01 [1616]
Kano-san draws strength from his weapon! [630]
Kano-san tapped minion_01 [1394]
Kano-san draws strength from his weapon! [501]
Kano-san tapped minion_01 [2049]
Kano-san draws strength from his weapon! [786]
Kano-san tapped minion_01 [1309]
Kano-san draws strength from his weapon! [527]
Kano-san tapped minion_01 [1590]
Kano-san draws strength from his weapon! [630]
Kano-san bruised minion_01 [1558]
Kano-san draws strength from his weapon! [480]
Kano-san tapped minion_01 [2060]
Kano-san draws strength from his weapon! [703]
Kano-san bruised minion_01 [1442]
Kano-san draws strength from his weapon! [471]
Kano-san tapped minion_01 [1826]
Kano-san draws strength from his weapon! [567]
Kano-san bruised minion_01 [1432]
Kano-san draws strength from his weapon! [526]
Kano-san bruised minion_01 [1842]
Kano-san draws strength from his weapon! [779]
Kano-san bruised minion_01 [1334]
Kano-san draws strength from his weapon! [500]
Kano-san tapped minion_01 [1521]
Kano-san draws strength from his weapon! [477]
Kano-san bruised minion_01 [1785]
Kano-san draws strength from his weapon! [629]
Kano-san bruised minion_01 [1564]
Kano-san draws strength from his weapon! [589]
Kano-san bruised minion_01 [1400]
Kano-san draws strength from his weapon! [444]
Kano-san bruised minion_01 [1512]
Kano-san draws strength from his weapon! [594]
Kano-san tapped minion_01 [1818]
Kano-san draws strength from his weapon! [666]
Kano-san tapped minion_01 [1338]
Kano-san draws strength from his weapon! [462]
Kano-san bruised minion_01 [1757]
OK, I have no spellcheck tags in here, and It is still complaining about 'san' not being spelled right... that is fairly silly, so perhaps this is a double bug post? go me! /\88/\

QBOddBird June 3 2008 9:35 AM EDT

Oh my god.




Send to my email, listed in my user info

Yukk June 3 2008 9:42 AM EDT

No wonder OB is doing so well against me now :)

three4thsforsaken June 3 2008 10:28 AM EDT

sorry, I don't understand Jiggy that well >.<

but what's wrong with it now?

AdminNemesia [Demonic Serenity] June 3 2008 3:29 PM EDT

Ok, JKF's UC seems to be working correctly now. It is on the same scale as regular UC now at least. I just have a couple questions. Is the evasion still supposed to be based on base UC? Junction has no effect on the evasion part like it does for regular UC and last AoF still has no effect.

All in all jiggy is working a lot better now though.

AdminQBnovice [Cult of the Valaraukar] June 3 2008 3:30 PM EDT

AoF seems to be working for me UC goes from 600 to 800

AdminQBnovice [Cult of the Valaraukar] June 3 2008 3:35 PM EDT

ahh I see what you mean... I would expect by the time the tat is your size the UC should be bumped by the AoF enough to increase evasion level at least a point...

AdminNemesia [Demonic Serenity] June 3 2008 3:39 PM EDT

I just ran a lot of different junction set ups. If nothing else is equipped AoF increases UC by a little bit, but as soon as anything else is equipped it doesn't effect UC at all or else by so little it doesn't change UC by even 1 point and this is with a AoF +11.

AdminQBnovice [Cult of the Valaraukar] June 3 2008 3:44 PM EDT

What size is your JKF?

With HG junctioned I get 600, with HG and AoF I get 800.

AdminNemesia [Demonic Serenity] June 3 2008 3:47 PM EDT

With nothing equipped my UC is 1020 and with just an AoF+11 it becomes 1100. With just EB it becomes 1980 and with both EB and AoF it is still 1980.

AdminNemesia [Demonic Serenity] June 3 2008 3:49 PM EDT

With EB+22 and HG+13 it is 2380 and with all 3 equipped it is still 2380.

AdminNemesia [Demonic Serenity] June 4 2008 11:53 PM EDT

I just noticed this and wanted to put it out there for clarification. When I junction things onto jiggy the penalties to stats go away. With the UC he still receives the penalties. Is this the way it is supposed to work, or is it supposed to get no penalties to UC as well with 1.00 junction.

AdminNemesia [Demonic Serenity] June 5 2008 12:06 AM EDT

Another thing is that junction when it is below 1.00 still reduces all of jiggy's stats and UC by the % it is below 1.00. I am sure this is the same for Hal as well.
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002RvU">fixed junction + UC issues</a>