Two non-attacking strats of doom. (in General)


PearsonTritonRaveshaw July 10 2008 11:15 PM EDT

Ok, I recently thought of these two strategies of doom.

Strategy #1:
Minion 1 trains: HP + PL
Equips: TSA + AoI + EBs + EC + EGs
Minion 2 trains: AMF + Evasion. (Or one or the other if need be)
Equips: RoBF + EBs + EBs

I admit that this strategy is questionable. First off, training AMF as well as evasion on the same minion is pretty tough, because both are very exp heavy.
Not only that, but the RoBF only attacks in melee, and only once a round.
However, I do think that this character would be pretty hard to beat with such a heavy investment in HP and PL.
Also, the PL level will be greatly increased with the elven gear, as well as the evasion level on minion #2.

Strategy #2.
Minion 1 trains HP + evasion
Equips: RoBF + EGs + EBs
Minion 2 trains AMF + GA
Equips: Corn + spellboosters

This character would be much easier to kill than the first one, but does offer two damage sources, as well as an increased effect of AMF and GA.
The RoBF will also grant 1/10th evasion of the tattoo level, so if that stacks linearly, all the better. Also, evasion will be increased by the elven equipment, like the first strategy (of doom).

Please give your thoughts and input. I would really like to know if these strategies are feasible, which one is better (if applicable), and how I might be able to increase the effectiveness of these strategies. Thanks in advance. =)

King July 10 2008 11:24 PM EDT

honestly both look like you could just go single minion Hp/Evasion/AMF with a RoBF elvens and an AoF since there isn't really any extra damage reduction thrown in and only one minion is training hp in both instances.

ScY July 10 2008 11:27 PM EDT

Both those strategies will get toasted by CoC/SG and are unfeasible higher up, but could be really fun to play at lower levels. The main problem is mages, because AMF itself won't cut it, you cant equip a MgS on any of the minions mentioned, and DM completely neutralizes one source of damage on your second strat.

Could be fun though!

three4thsforsaken July 11 2008 1:57 AM EDT

strat 1: this will not survive against mages, without the proper damage reduction your only hope is that AMF will kill the damage dealer before they destroy you. Very few teams will be weak against that espically with NS. Might as well go Evasion HP :(. Note that a PL battery is only very effective with large amounts of damage reduction where one could put damage per round close to regen.

strat 2: GA is only good if you have tons of HP, and has no effect if you're dodging. It's effective against spread damage if you have multiple minions. Here you'll take hits that are way over your GA cap and you'll die, and against tanks, you'll simply dodge or die. In the end you'll simply be running an old school RoBF strat but less efficiently.
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