EH/MGS reduction changed? (in General)


AdminQBGentlemanLoser [{END}] October 31 2008 5:02 PM EDT

My Rear MM Wall, with a +20 EH and +36 MGS (and a whopping 2 AC after ENC) is hit for no damage by the MM it faces (actually most DD that hits him, I'll keep an eye open to find DD that does hurt him...).

Has something changed with DD reduction to allow this? Surely the 2-4 direct reduction my AC provides after the EH/MGS reductions wouldn't be enough to negate all the MM damage he faces?

AdminQBGentlemanLoser [{END}] October 31 2008 5:06 PM EDT

Here's an example;

Magic Missile hit Shard for no damage

Magic Missile hit Shard for no damage

Magic Missile hit Shard for no damage

Magic Missile hit Shard for no damage

Magic Missile hit Shard for no damage

Melee Combat
Magic Missile hit Shard [3583]

Magic Missile hit Shard [2408]

Magic Missile hit Shard [672]

Magic Missile hit Shard [2200]

Magic Missile hit Shard [67]

Magic Missile hit Shard [3160]


So the Ranged penalties, alongside the EH and MGS allow the MM to be reduced to 2-4 damage, while in Melee it jumps back up. And it doesn't look like the EH is decaying. Was that changed recently?

Lord Bob October 31 2008 5:27 PM EDT

Everything looks fine from my side.

AdminQBnovice [Cult of the Valaraukar] October 31 2008 5:32 PM EDT

I'd suspect enc isn't working properly in eliminating the base AC reduction of damage. It lowers the % reduction, but not the flat reduction.

AdminQBGentlemanLoser [{END}] October 31 2008 7:38 PM EDT

That's minions total AC is 91, leading to a 91-182 direct reduction. Still seems a little too much.

And awesome for making you immune to damage at the low levels of play. ;)

Sacredpeanut October 31 2008 10:19 PM EDT

I had a similar issue a while back.

http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=002SzI

Solare October 31 2008 11:00 PM EDT

Remember that DD can go from 50% of the spell level to 100% of the spell level in damage, plus the randomized damage reduction, plus AC. It could help explain why suddenly you take no damage from certain sources.

AdminQBGentlemanLoser [{END}] November 1 2008 4:59 AM EDT

So it's something to do with ENC and the way it interacts with MGS/EH.

Jon/NS would you mind having a look at this?

lostling November 1 2008 7:03 AM EDT

my take on this is MGS and EH have a fix reduction on their own...

AdminJonathan November 1 2008 7:42 AM EDT

> Has something changed with DD reduction to allow this?

No. If there is a bug here it's an old one.

AdminQBGentlemanLoser [{END}] November 1 2008 9:10 AM EDT

Thanks Jon, so most likely something to do with ENC then?

Wizard'sFirstRule November 1 2008 4:59 PM EDT

it seems to be working fine for me. I do about 200k to your other minions, and 100k to your MM wall. with 50ish% magic reduction, it make sense. maybe its an issue with smaller DD.
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