Armor Proficiency (in General)

kevlar November 2 2008 11:48 PM EST

Being it only needs base trained, wouldn't it be better to make this a benefit from an amulet instead of a skill?

QBsutekh137 November 2 2008 11:59 PM EST

Just about it's only weakness right now is that one has to choose to eat a skill slot for it. That hurts a bit more than just an amulet slot, I think, though I will admit I hadn't totally thought that through...folks use amulets a lot too...

three4thsforsaken November 3 2008 12:01 AM EST

ain't broke don't fix it.

AdminQBGentlemanLoser [{END}] November 3 2008 3:39 AM EST

Who uses it anyway? It's the lowest trained Skill with 0.3% of all minions training it.

AdminQBGentlemanLoser [{END}] November 3 2008 3:39 AM EST

Sorry for the double post. At 0.3% of all minions, not only is it the lowest trained Skill in CB, it's the lowest trained anything.

Adminedyit November 3 2008 5:21 AM EST

GL how many people run a high AC tank? 0.3%?

AdminQBGentlemanLoser [{END}] November 3 2008 6:30 AM EST

Donno. ;) But Minion Total Ac would be a good stat to have. ;)

Steel Skin, which a High AC wall should have, is the third least popular thing in CB (and now three times more popular than AP). It's (surpringly) more popular than Shocking Grasp.

QBJohnnywas November 3 2008 6:52 AM EST

I'm seeing a lot of people talking about SG/EF being OP, but not that many people use either the DD as a spell or as a familiar. There are only 45 EFs in the game, and looking through those, quite a few of those are in storage and not being used.

Wizard'sFirstRule November 3 2008 6:54 AM EST

0.3% is not representative. There is 3.7% of the minions of active users training AP. Considering only the top 1% of minions, the % goes above 10.
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002a3s">Armor Proficiency</a>