getting a different effect on the minion as opposed to the familiar? i guess this wouldn't work with jigs, so only answer if you do not have a jig please.
QBRanger
March 19 2009 12:32 PM EDT
I just posted in Shade's thread but I will again here.
I tested on a farm of mine using my HF and an AoJ.
The evasion was Evasion: 56 / 58.
The final effect was 45 on both minion and familiar. The minion of course had no trained dexterity.
From the equipment page -
Evasion: 106 / 106
From the Training page -
Evasion 980,000 1,000,000 106 106
From the fight page -
Total Evasion: 44(for minion with a .49 encumbrance), 86 (for Hal with 2.2+M dex)
I too was wondering why I got that reduction to evasion on Hal.
so if this holds for all skills, a base bloodlust on a jiggy should be all that is needed?
QBRanger
March 19 2009 12:43 PM EDT
I would really hope that this is not an intended feature of the AoJ.
But rather the skill part gets transferred to the familiar in its trained form then converted if applicable.
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002h4u">is anyone who junctions evasion to a familiar...</a>