Partial Unlearns? (in General)


Rawr April 1 2009 5:36 AM EDT

As of now, the only way to unlearn a spell is to unlearn the whole thing, taking the exp hit (98% for spells, 95% for intrinsics I think). Anyways, why isn't there a partial unlearn? There isn't much to clarify with how it would work because its a simple idea... but what are the reasons that we DON'T have it?

Daz April 1 2009 5:39 AM EDT

To punish you for wanting to change your strategy.

Rawr April 1 2009 5:42 AM EDT

Fair enough. But with new items and changemonths and whatnot, surely Jon wants some flexibility for our strategies..

QBRanger April 1 2009 7:52 AM EDT

This is an idea that has been brought up numerous times in the past.

And you can see the result of things.

Flamey April 1 2009 7:52 AM EDT

That's why untrain penalties were reduced a lot.

[P]Mitt April 1 2009 3:02 PM EDT

You do have flexibility in your strategies. The simple cost is 2% of your exp.

ScY April 1 2009 3:11 PM EDT

But things with benefits should have no opportunity cost!

This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002hvd">Partial Unlearns?</a>