How do you use a weapon? (in New players)
Ive been trying to make a warrior or a tank but can't figure out which skillz are required for weapons.
I did... but they still use magic...
You can't have DD spells and weapons at the same time....also you can have 1 ranged and 1 melee weapons on 1 minion
Ok, gotcha. Im gonna try that
Good luck hey you want a free weapon and ranged i got a cpl that are maybe better
April 16 2009 5:44 PM EDT
Keep in mind that it isn't actually better to train something into every skill or spell slot; specializing in one skill is better than being weak in many.
and welcome to CB :)
Thanks. Ill keep that in mind ^^
Admin, sure but how do I get the weapons?
April 16 2009 7:29 PM EDT
AK, don't send her anything too big for her to handle yet. :P Keep ENC in mind
April 16 2009 7:30 PM EDT
On the left side of your screen, you'll see "Quick Links" with Businesses underneath it. In there, you may purchase weapons.
Once you buy a weapon, you'll need to click on "Equip" at the top left and select the minion to give the weapon to, then hit "Apply."
Remember that if you have both a weapon and a damaging spell, the minion will use the spell instead.
April 17 2009 4:20 AM EDT
no problem, don't hesitate to ask about anything else :)
Ok, well then. Now I have a weapon and it attacks properly. Except, it NEVER hits... Is it kinda pointless or something?
Well 1st it will only attack in melee. And then your dex has to be higher than theirs or lots of + to hit which your lower weapon wouldn't have. And since your a 4 minion team, any tanks you come across will usually have higher dex than you and you will miss. Mages will probably just kill your guy before melee round.
April 17 2009 5:06 AM EDT
You only have melee weapons equipped and most likely your battles don't even get into the melee phase.
I've looked at your battle log and there are plenty of fights going into melee though, chances are that your DX (dexterity) is too low for them to hit, or that the + to hit on the weapons is a bit too low still.
Nope, my guy survives... usually. But thanks, i'll try adding more dex.
Ok, so I'm well set now, but I have one more question. What protects your minions from the fireball's recoil.
April 17 2009 5:40 PM EDT
nothing use Magic Missile
April 17 2009 5:42 PM EDT
ending the fight in ranged rounds does, or not using fireball ;)
April 17 2009 7:22 PM EDT
Also the Rune of Balrog Flame.
What does that rune do? And where do I get it?
April 17 2009 9:05 PM EDT
The rune is a special item that only one person in the entire team can use... and it's also expensive and rare. In other words, you can't get it just yet unless, but you can save up for it. It can sometimes be found in "Auctions - Rare Items."
Lol, she can get one in a day. NUBs ftw!
nice to see a new face
Ok, but can i get an idea of how much it is?
April 18 2009 10:42 AM EDT
Odd, the Balrog's Wiki page doesn't link to recent auction prices. Hopefully someone more comfortable editing the Wiki can add that.
Yet another question, when making an archer, How should I spend my xp?
April 18 2009 5:11 PM EDT
Archery has to be trained to 1/5, or 20%, of your STR in order to work at 100% effectiveness.
How about for a tank that uses VA and bloodlust
April 18 2009 5:24 PM EDT
Bloodlust has to be trained to 1/4, or 25%, of STR to reach its maximum effect (increasing damage by 75%); Vampiric Aura leeches 40% of the damage done when it is the size of or larger than the blow being dealt by your tank.
Whats the best combo for mages
April 18 2009 7:11 PM EDT
It looks like you're going for:
Enchanter, Tank, Mage with Ice Familiar, Tank
The only thing that's missing from all of your traits is either Anti-Magic Field or Dispel Magic. Both provide ways of getting back at your opponents. AMF lets you send back some magic damage, while DM suppresses their magic boosts. I'd hate to tell you to add on another skill, though, since I don't want you to spread yourself too thin.
There are plenty of strategists here in CB who can give you better advice, but just remember that it's usually better to have a few huge traits for each minion rather than many small ones. Also, your Mage is already looking pretty well decked-out with gear. Good job.
Thanks, Im just going to go all out mage for now. Imma wait for NUB to go out before trying to get tanks in there
Is my mage/enchanter strategy good. If not, how can I improve it?
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