As the title says, this should be the last of the AoJ issues that were abound.
Talion
May 5 2009 9:21 PM EDT
LOL! NightStrike is such a sucker for UC issues.
Good work! Even if I wasn't using the Jig or the Hal with the AoJ, I couldn't wait for these AoJ bugs to get fixed.
Cheers!
hahaha... well somebody has to show UC love :)
For more UC fixes, could we change it to linear damage? At the moment, it's the only non linear damage dealer in the game. Which is sucky.
Maybe base the UC 'x' on the UC level, and leave the '+' as part of the effect?
Lord Bob
May 6 2009 4:00 AM EDT
"this should be the last of the AoJ issues that were abound."
Well maybe, depending on how well I know Junction issues.
But if UC needs some attention, please go for it.
QBRanger
May 7 2009 12:06 PM EDT
So, does the SoC now work with a junction Jig?
It returns 40% of the damage taken.
Why 40%? Shouldn't it return twice the damage absorbed?
QBRanger
May 7 2009 2:44 PM EDT
I thought it was dependant on the + of the SoC which determined the exact % of the damage absorbed/stored.
It absorbs a % per +, and returns a different % of the damage absorbed.
QBRanger
May 7 2009 2:50 PM EDT
I thought it dealt 100% of the damage stored on the first blow with a mace type weapon that hits.
QBRanger
May 7 2009 2:50 PM EDT
Sorry 200% of the damage stored.
200 is a different percent :)
QBRanger
May 7 2009 2:54 PM EDT
I do stand corrected,
But the 200% is fixed however, right?
"It returns 40% of the damage taken."
I gets it! I was teh dumb.
Your SoC absorbs 20% and therefore returns the full 40%.
Yes, it's a fixed percentage.
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<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002kPJ">AoJ works with the SOC</a>