DnD 3.5 thread. (in Off-topic)


three4thsforsaken July 22 2009 7:49 AM EDT

I've been looking at the books a lot lately, cause I'm a sucker for character creation. Who here plays/played DnD 3.5?

Any stories? Favorite builds?

Right now I'm toying with an Ultimate Magus (complete mage) and having a ton of fun building and planning him. Such a finesse class! Currently in a game with a illusionist too :D.

Daz July 22 2009 8:09 AM EDT

My group always play Gestalt games because the GM likes things stupidly, brokenly overpowered. My favourite build that I have yet to play or make is simple:

Track 1) Rogue all the way.
Track 2) Barbarian, Mage, Barbarian all the way.

Basically, walk up to a guy as normal, drop a quickened summon monster behind him, Rage, Hit him with Sneak attack dice of DEATH.

Gestalt characters are so broken...

three4thsforsaken July 22 2009 8:20 AM EDT

I agree. :(

It's too easy to cover up your weaknesses and maximize your strengths in gestalt. I don't like taking out the complexity of builds or strategy.

three4thsforsaken July 22 2009 1:56 PM EDT

dang, you got me thinking of gestalt builds now.

If I was playing gestalt, I would go probably monk/druid all the way. At around mid level, it shouldn't be too hard to get around 50 strength in a wild shape (dire bear/ bite of wearbear gives you 48 str). And since everything is a natural attacks, all your monk unarmed abilities stack on top of it. You can even flurry with your bite. Monk is pretty much the prefect anti mage class, so it will pretty much fix any weaknesses.

Main perks include:

1.) Both classes are wisdom based. It's pretty much all you need to spam since wild shape replaces most of your other stats anyway.

2.) All your saves are amazing. Your lowest save will probably be reflex, but you get improved evasion so who cares?

3.) Pretty high damage potential. I'm thinking 3d8+50 damage per hit (at least 5 attacks) minimum at high levels. I really don't see why you would ever miss either. I say pretty high cause I bet gestalt could get even more stupid high. Don't forget to mix in Stunning fist.

4.)Incredible versatility. You get 9 level progression and the survivability to do pretty much anything. You can switch forms to gain the mobility to shut down classes (melee characters cry when you can fly/burrow). You even get access to mobility skills and a really huge speed bonus.

5.)Spell resistance and high touch AC to ruin casters.

Yeah, Gestalt is pretty broken. And this isn't even optimized. As general principle I can't go outside of core and use prestige classes to build anything. It gets too crazy too fast.


GnuUzir July 22 2009 2:09 PM EDT

If you guys are into 3.5 I suggest checking out Pathfinder:

http://paizo.com/pathfinderRPG

It is basically 3.75, it improves some of the weird rules, like grappling, brings in some new ideas...

You can download the .pdf for free right now, so go give it a read!
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