New players. (in General)


three4thsforsaken August 17 2009 3:32 PM EDT

Seems like the number of new player threads is in decline. What should we do about this?

Demigod August 17 2009 3:36 PM EDT

For reference:

5 posts so far in August, 2009
24 in July, 2009
36 in June, 2009

And a year ago:

65 in August, 2008
77 in July, 2008
67 in June, 2008

And to answer your question... any marketing is better than none.

Unappreciated Misnomer August 17 2009 8:17 PM EDT

i would promote to the current playerson how best to make the grow is by player base. something as simple as adding your referral link tag when chatting on another forum. someone is bound to click and play it once, and another time someone might come back and some dont and others dont leave :D

Unappreciated Misnomer August 17 2009 8:18 PM EDT

speaking of more exposure, is there not a facebook group for us?

Solare August 17 2009 9:26 PM EDT

Fix the tutorial. Entice people to stick around. Maybe some more incentives?

Solare August 17 2009 9:27 PM EDT

If they like the game they'll tell their friends. And yes, marketing is a good idea.

Burton August 18 2009 3:31 AM EDT

Promote the site etc
aka Advertise - Tell friends etc

Brakke Bres [Ow man] August 18 2009 6:53 AM EDT

promote the site/advertise <-- its been done. Not many new players joined because of this.

Tell a friend <-- CB is not everyones cup of tea.

CB is becoming an exclusive club where only a few new members are allowed in each year.

And the number of posts that whine about CB could scare off potential new players.

I say a whole month of 0 whine threads, including that drop thread, let see if that makes any difference. Admins can always delete and/or lock threads.

dup August 20 2009 1:43 AM EDT

free beer

AdminQBnovice [Cult of the Valaraukar] August 20 2009 1:57 AM EDT

Better stuff in rentals and more helpful help early on.

TrueDevil [AAA] August 20 2009 2:26 AM EDT

hmm, did cb advertise in websites that has listing of Top 100 various online games, web based, etc... ? I think it would actually work well.

I know that at least I tried few games that have most vote in it. Like or dislike is another matter.

[Jedi] Danludar August 20 2009 2:33 AM EDT

I've seen CB on a few of those but there's never many votes on it.

FailBoat[SG] [Forever Alone] August 20 2009 3:01 AM EDT

The issue with trying to keep ourselves ontop of one of those TOp 100 lists is that most of the sites that hold the top spot offer a reward for voting for them on the site. This is in the form of either ingame "energy" or ingame money.

We'd offer neither.

Daz August 20 2009 3:46 AM EDT

We used to!

QBJohnnywas August 20 2009 4:03 AM EDT

I've been on a few sites lately, what we do have that's different to them is a very obvious forum. It and chat are central to the game layout. So if we have a particularly bad day of whinefest, that's the first thing you see. I'd be off and out the door, after reading some of the things about the drop system for instance.

Other games bury their forums, probably because they're filled with idiots, but still you can play the game without ever needing to go near the forums.

I know it sounds weird for me, one of the big forum junkies to suggest this, but maybe we should hide the forum and go back to your active character being the main page?

kevlar August 20 2009 4:06 AM EDT

I really like the "sandbox" suggestion. Think it should be an integral aspect to the tutorial
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