Does cash time even work? (Nightstrike please) (in General)
I've hated cash time since I was 200k MPR, and everyone shrugged off the crummy rewards saying they will get higher as you grow...
Here I am past the 2.5m mark and the rewards still suck...
Rewards
Cash (total) $731
XP (per minion) 235
Bonuses
Challenge bonus 61%
Clan bonus 9.0%
NCB (xp only) 387%
Bonus money time 60% more money
Really?
I make 500-1000 CBD during a non bonus time regularly... VERY regularly... So I'm taking a 2/3 XP drop for seemingly... no gain? The highest CBD reward I've gotten in the last 80 BA spent is ~1100??? (just for example)
I've always felt money time was non-lucrative, but it seems to have gotten worse with the drop in cash rewards for the drop system.
So I'm just wondering if it's working as intended, or possibly I propose that we increase bonus money time to a higher amount.
I will do some 160 BA set testing next BA time. I will start from zero and spend 160 BA during xp time on my regular targets, and then I will show a non bonus 160 BA set, and I bet you there won't be a 60% difference -.-.
I will do some 160 BA set testing next Money time. I will start from zero and spend 160 BA during Money time on my regular targets, and then I will show a non bonus 160 BA set on the same targets, and I bet you there won't be a 60% difference -.-.
*corrected*
Burton
August 25 2009 8:12 PM EDT
I agree here.
Exp time is very evident, but money time always seemed like normal time to me.
I feel the same... i cant say ive done research but I can easily see a change during XP time, but not so much if any during money time.
The first indication to me that it's money time isn't the extra (nonexistent) money...
It's: XP (per minion) 171
With a 60-70% challenge bonus, a named RoE, ~10% Clan Bonus, and then 387% NCB...
It's just bad, and makes me not even want to spend BA during money time, there just seems to be no up-side.
Since I have a debt I will also do some testing on the the next money time 160ba vs normal 160ba. I also will be using money time a lot more often for a while so i will post my results of the next month or so.
:-)
QBRanger
August 25 2009 9:16 PM EDT
Cash (total) $1,346
XP (per minion) 83
Yes, money time works just well.
I see a difference in money time as well. Could it have something to do with the NCB that people aren't seeing an increase in their money?
Rawr
August 25 2009 9:37 PM EDT
Cash (total) $1,208
XP (per minion) 38
Working fine.
I mostly just use cash time too better my fightlist.
Lefty
August 25 2009 11:58 PM EDT
Money time works fine for me..
I probably average $1600 a fight during money time, while only about $900 during normal time. That's even higher than 60%.
Strange my normal rewards I only get 425 on average. During money time I only get 700. Can't see that people not much bigger then me get that much more cash?
Lefty
August 26 2009 11:31 AM EDT
If you're wondering about myself Henk, I have a NUB bonus.
Until people do actual testing and fight a set number of fights and compare rewards this is just making noise.
Demigod
August 26 2009 11:44 AM EDT
It's not scientific, but it's better than "just making noise." I paid attention to a few fights during the end of Money Time and saw rewards in line with what others with NUBs had posted. I ran through another handful during non-wacky time and can tell that, yes, it does appear to be working just fine.
There is a post that shows you how to find your average money rewards from a certain opponent. Find that before and after money time, then post the results.
^the formula for average rewards can be found here:
http://www.carnageblender.com/wiki/Various+Formulae
it is best to do the baseline on sundays to rule out clan bonuses if you are in a standard clan.
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