Strategy: Single Minion (in General)


Newlin [SeeD] October 9 2009 9:20 PM EDT

I am looking to start another NCB that will most likely only last a few months. I want to go single minion due to my lack of money and for the advantages of XP concentration. I was thinking of running a heavy CoC mage, but I am not sure whether or not to use a ToE. If anyone else has a unique idea for a single minion I would be willing to give that a go as well assuming there is little cost involved.

AdminNemesia [Demonic Serenity] October 9 2009 9:40 PM EDT

Well, this strat is by no means balanced but you would be able to hit very high. Pure EC with RoBF and about 50k hp

QBRanger October 9 2009 10:36 PM EDT

A single minion using a tattoo will not be a "heavy" mage.

I suggest 2 minions. One an enchanter wearing the ToE, and the other a heavy mage with all the heavy gear.

Or have the first minion be a PL/TSA/revive minion to help the mage live longer.

AdminQBnovice [Cult of the Valaraukar] October 9 2009 10:44 PM EDT

4 minion RoE/FB or SoD with at least half of XP going into DM

QBRanger October 9 2009 10:48 PM EDT

I would think that part of the reason to do a NCB is to grow a tattoo.

Even if growing from a baby to 3-4M, that is quite a monetary haul if you sell/insta it.

AdminQBnovice [Cult of the Valaraukar] October 9 2009 10:53 PM EDT

If you've already got a medium sized tat, there is no better way to grow it than to get your max tat as high as you can as fast as you can.

QBRanger October 9 2009 10:55 PM EDT

How would using a RoE help you get your MTL up higher than actually using a tattoo and growing it?

If you use a RoE on a 4 minion characters, the other 3 minions will have no xp to put into DM.

Unless of course you rotate who uses the RoE. But I think growing a tattoo is a great way to make money, even if you sell it to the store.

AdminQBnovice [Cult of the Valaraukar] October 9 2009 10:56 PM EDT

The use of the RoE keeps your PR down longer, allowing faster growth

QBRanger October 9 2009 10:58 PM EDT

But, the best and most effective single minion strategy is likely a single minion enchanter wearing a SF. Casting AS and DM. Learning them about 2 parts AS to 1 part DM.

The only real items you need are a NS, a HoC and an AoJ.

However, a ToE as stated is not advised for a single minion, at least not in my opinion.

QBRanger October 9 2009 10:59 PM EDT

"The use of the RoE keeps your PR down longer, allowing faster growth"

But if the tattoo lets you fight higher perhaps you get more of a challenge bonus.

I have no idea if no tattoo fighting lower or a tattoo fighting higher would give a higher overall challenge bonus.

Perhaps others who have done a NCB can chime in.

AdminQBnovice [Cult of the Valaraukar] October 9 2009 11:00 PM EDT

I'm quite aware of the power of that setup.

Hatchet's RoE setup is better all the way around, a smaller fightlist for sure... but certainly the better choice for specialized fighting.

Newlin [SeeD] October 10 2009 3:57 PM EDT

As I previously stated I am looking more for a single minion team like Nem suggested, but I also like Ranger's first suggestion and the idea of the RoE is quite intriguing. I really don't care if I use a tat or not (if I do I don't want to become too dependent on it) or even how much money I make. I am just looking for a good time playing around with a few unique strategies.

Sickone October 10 2009 3:59 PM EDT

Cheap setups:
4-minion mage team with RoE on the mage
1-minion enchanter (heavy AS + some EO) with damage-dealing familiar
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