EE-T-W-E
Evasion Enchanter
-Equipment: AoF, BoE, EC, DBs, EG, Corn, SoC
-Train Evasion/DX to 500k (80 base evasion)
-Rest of XP 50/50% into GA/AMF
Tank
-Equipment: SoD, AoI, EB, TG, HoE, BoM, ToA
-Change standard ToA Tank training with more HP/ST and lower DX (~40%/45%/15%)
-Rely on AxBow on Wall to give max DX CTH
-Use only SoD, no melee weapon
-Use AoI to not get physically targeted until end
Wall
-Equipment: Full AC Wall, Assassin's Crossbow
-Train ST/DX enough to use AxBow, rest in HP/SS
Enchanter
-Equipment: BoE, Spellboosters, Corn
-Train AS
Stuff I'm aware of...
It'll have problems with very high DM teams, most health comes from AS
If the Wall can't hit with AxBow the lower DX on Tank can end up making him miss, can lower the teams damage to ~0 :(
Questions I have...
Will the EE have any chance at living through an Archer?
Will the AxBow work and drop DX down on other ToA Archers/Tanks to 0?
Should I use a Amulet of Might on the Tank instead of Invisibility? (This would assume the EE can always live through an Archer I guess?)
Should I train some HP on the EE to try and cope better with DM teams?