An old post, possible exbow change. (in General)


QBRanger June 21 2011 10:49 AM EDT

I know yet another thread/post.

But what about this for the exbow drain.

Do it like AMF:
Calculate the ratio (Str Att level/Str defend level), after all bonuses/penalties; call this X.
If X<1 (that is, Str Att weaker than Str defend) then effect is X^(0.7)/2
If X>1 (Str Att stronger than Str defend) effect is 1 - 1/(2X)

Use the other tanks strength vs your strength to determine drain. Irrespective of damage. Have damage be a bonus.

And use the AMF way to figure the % drain per hit.

Now what about the x on the xbow.

I will use something else Jon invented, similar to evasion.

For each +1 on the exbow you get a full 1000 strength. Or +1k gives full 1M strength.

For each 1000 strength unmatched you only get credit for 500 (50%).

Examples:

1) 7M strength using a x7k exbow vs a tank with 5M strength. Using AMF 7/5 = 1.4, which is >1 so 1 - 1/(3.8) = 73% drain per hit.

2) 7M strength using x 3k exbow vs a tank with 5M strength. 3M of the strength is 100% with 4M at 50% so total str is 5M.

5M vs 5M is easy- 50% drain per hit.

3) 3M strength using a x2k exbow vs a 7M strength tank. 2M full strength with 50% of the last million. 2.5M vs 7M tank gives:

AMF of .24 or 24% drain per hit.

4) 500k strength using x1k exbow vs a 5M strength tank. Full 500k strength gives:

AMF of .1 or 10% drain per hit. Something but not a whole lot.

I believe that you should never be drained into the negatives. Draining a tank from 10M str to 10k strength is a huge deal.

Ideas, suggestions, modifications ....

horseguy001 [Blender 2021] June 21 2011 11:13 AM EDT

I'd like to see something that would bring a new aspect to the meta for the exbows.

Instead of draining all that str, it leeches a % of it onto the minion like VA does with HP.

Would open the door to some interesting strategies :)

AdminNemesia [Demonic Serenity] June 21 2011 11:17 AM EDT

Rather than str vs str, I think it should be str vs hp. Also you have to fix PL in relation to the ex/axbow drains as if they were changed but PL remained the same, a PL minion with a couple mil str/dex could make it so it is 100% impossible to drain out the tank.

Demigod June 21 2011 12:34 PM EDT

Rather than str vs str, I think it should be str vs hp.

I'd rather see STR for STR. Adding HP just seems like too much.

AdminQBnovice [Cult of the Valaraukar] June 21 2011 1:22 PM EDT

The whole point of making the comparison stat HP was forcing investment in defense.

Admindudemus [jabberwocky] June 21 2011 1:31 PM EDT

The whole point of making the comparison stat HP was forcing investment in defense.

aye, changing it so that physical damage dealers are encouraged to focus even more on strength which would increase their damage even more seems counter-intuitive to the item being a counter for them still.

QBRanger June 21 2011 1:41 PM EDT

Actually HP is useful vs all character.

Making it strength forces tanks to put some xp into strength.

It seems quite logical to me

But either way making a 300% drain better is good.
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