Bug, Feature or Oversight with the MsK? (in General)
King
July 29 2011 4:32 AM EDT
Apparently the MsK will ignore DD spells under the effect of a MgS (0 level DD) and fire normally, was this intended since it isn't the "Highest level DD spell" or could this possibly be changed to that "if DD is trained=true"(or whatever the code is) so it actually targets such minions?
This is probably a trivial matter, wanting to target minions who do no damage, leaving me more interested in an answer than an actual fix.
Quyen
July 29 2011 5:26 AM EDT
i think the MgS makes it that the DD is level 0 and so doesn't exist? or isnt there? that way the MsK cant target it? :S
It targets the highest level minion first.
King
July 29 2011 2:02 PM EDT
It targets the highest level minion first.
I was kind of referencing a team where there is only 1 DD minion, it has a 0 level DD and the MsK fires normally(front to back), but I'll take this as a "It's working as intended.".
QBRanger
July 29 2011 2:12 PM EDT
A mage shield makes any DD spell level equal 0.
Therefore it "sees" that minion as having the same DD level, 0, as all the other minions that do not have a DD trained.
DD level = 0.
The bug in the whole thing is that Decay, with a MgS equipped does cast unless you are over your ENC load.
Sickone
July 29 2011 2:13 PM EDT
Well, AFAIK, it uses effective not trained levels - so "trained" level zero DD vs untrained (still level 0) DD should be equivalent, therefore it should shoot in the usual bow order.
I see the point. DD of level zero is treated as no DD at all, and this is exploited with Decay. That should be an easy fix, seeing as how a Decay minion would be the only DD minion wearing a mage shield.
I spoke too soon. It's a hard fix :(
Sickone
July 30 2011 9:40 AM EDT
Well, level zero decay should have no effect at all, right ?
So it doesn't really matter anyway ;)
at zero, being the only DD it still would be the highest.
Catdog
July 30 2011 10:34 AM EDT
why not just make the mgs drop you to 0.0001
Because there's a big difference between integers and floating point.
King
July 30 2011 11:07 AM EDT
It works, sorry for the trouble NS.
No trouble, and it was a good find.
You know, you could just lower it to level 1, b/c that'd be worthless anyway...
My solution is more complete, and opens the door for what I consider a rather neat defense. Maybe someone will figure it out :)
Oh, lol, I didn't even realized you changed anything, huzzah NS.
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