Ring Toss Graphics Game (in Off-topic)

AdminTitan [The Sky Forge] April 14 2012 3:35 AM EDT

This is what I have done with my project so far. I'm going to post it as I go. Right now I have just set up the scene and laid out the architecture of the scene. I have classes set up with all the Objects in the scene, their color, speed, positions and such. This allows me to easily move them and such. Currently the rings can move in the scene; but I don't have any collision detection going on, so they can't hit each other, or stay inside the tank.

The next step I'm going to do is enable collision detection between the rings and the tank. Then add some fake light-gravity, and a way to add velocity to the rings.

Here's a picture of what I have in the scene so far.

Xenogard [Chaotic Serenity] April 14 2012 7:14 AM EDT

Lookin' good so far, can't wait to see the final product :)

AdminQBVerifex [Serenity In Chaos] April 14 2012 12:06 PM EDT

Lookin good Titan! :) Keep us posted!

Admiralkiller [Cult of the Valaraukar] April 14 2012 12:17 PM EDT

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