GL asked for the following poll to be posted:

Time to lay the horse to rest!
In order for CB to remain competitive for all players, regardless of when your character was created, what type of 'bonus' would you prefer?

Total of 111 votes


The Current N*B 'Bonus' system. 13.5
A continual 'Rolling bonus' 67.6
None. Whoever's played the longest should be at the top. 10.8
Something else entirely. Please give details in comments below. 8.1

Comments

1

rolling bonus PLEASE!

-- BHT

Capped Max MPR

I vote you put a Max MPR on a team, and an additional reward to people fighitng at max MPR. Set the NUB bonus at a percentage that will allow new players to get near max MPR with a perfect run, maybe 1 mil lower than max?

Top players would then be competing with teams of the exact same XP, which would be interesting, and new players would be 6 months + a minimum of 1 mil worth of MPR slow grind away from competing with the top guys.

-- Wraithlin

No-transfer sandbox

It's not about being at the top for me (though I'll admit that was paramount up until a couple years ago, and I respect those who want to take over the highest peak) -- it's about having something fun to do.

Strangely though, I've never liked tournaments, because they tend to show how un-good I am at quick thinking and flexible strategies. That's why I like the idea of being able to start a no-transfer NUB, or just a no-transfer sandbox of some sort with separate BA accrual. It would be more to play with, and when comparing to another no-transfer character, there would be no USD or benevolent partnerships (like having someone forge for you for free) to skew the competition.

I suppose putting the no-transfer sandbox with rolling bonus would be the best of all worlds, but I still consider my vote "something else entirely"...

-- QBsutekh137

What can i say...

I dont mind the NCB system... things just need to be changed about it.

-- [Where Shirt]Freekie

Something Else

Wider BA regen rates with rewards not adjusting as regen decreases. Lower tier players have the opportunity to gradually catch up over long periods, without having extra rewards gift wrapped and handed to them the moment they join. Make players work for the top spot.

-- Lord Bob

Also...

I'd like to know the percentage of those who picked "NUB" who are still in the NUB period.

-- Lord Bob

Duh

72%, and climbing.

-- {Wookie}-Jir.Vr-

Rename first group

Instead of calling it the "Keep the NUB bonus" line. I think it should of been named, "I'm a multi-sellout farmer". Which little did I know, but apparantly that's 11.1% of the community. On the other hand, maybe it's just that 11.1% of the community doesn't realize the current system is broken.

-- Wraithlin

Mushu Bonus

Open transvestitism results in a 300% bonus if you post a monthly picture of yourself in public dressed as the opposite sex :P
(I'm not against bonuses, I'm just annoyed that no effort from an NUB results in me being passed by them because I miss the odd day or week and the NCB penalises you multiple times in monetary terms when I can't afford to throw real money at a game like this).
The rolling bonus is also stupid due to the lazy factor, I say just reduce the NCB ba price to maybe an increase of only half the bonus.

-- Zoglog[T]

None

But that won't ever happen.

@Sut, I think sometime soon you'll be able to have your no-transfers sandbox combined with tournaments! Can't say when though.

-- Admin{CB1}Slayer333

NCB and NUB need tweaks

A rolling bonus would be simple but perhaps not promote those with better strategies. So I think the NUB should get about 45% less money and 35% less EXP boost, and the NCB perhaps 20% less exp and 250% more money. That would make it difficult to get all that high on a NCB or NUB but allow quick growth for both of those. While protecting the invested time of the established players. But having 2 active characters and double BA would be cool.

-- RaptorX

Slayer...

Slayer, I don't follow -- you mean you are having an absolutely no-transfer tourney, or that you have heard in the wind that "eternal tournaments" might be a possibility?

The no-transfer capability I am looking for would be completely integrated into the game, just like any other set of characters, except they get their own BA accrual and cannot transfer anything, even amongst themselves. Is that what you are saying might be coming down the pipe?

-- QBsutekh137

Tournaments are already have built in no-transfers unless you count auctions as well. What I mean is there may be a new feature coming that would make the sandbox idea a lot more fun, plus I plan on finding out if concurrent tournaments can be run so I can have one "sandbox" CB tournament always running for tests and whatnot, and another for normal tournaments.

-- Admin{CB1}Slayer333

62 out of 88 said rolling bonus

62 out of 88 votes so far are for the permanent rolling bonus. I don't know about you, but 88 votes out of 196 users active in the past week is pretty significant, and an overwhelming majority of them had a single pretty clear idea.

Now I wonder if Jon will actually bother to pick up on it or keep considering it would "just promote laziness"...


-- Sickone

9 Voes for the N*B

It might be better to look at how many people want the current system to stay. 9 out of 90 want CB to remain as it is. 90% want some sort of change to the 'Bonus' system.

-- AdminQBGentlemanLoser

More RB votes than I thought there would be

I really hate telling devs what to do...but this poll's results are interesting ;)

(Not that it's important, but I voted RB.)

-- Eurynome Bartleby

Rolling Bonus?

So the solution to the game, is to get rid of the NUB tag, and have everyone gain more XP/money all the time. This would reduce the number of sellouts yes, but it would also mean that whoever you are currently competing with, will be the same competition for the rest of your life on CB, and there is little to no incentive for new players to join the community. Not my idea of a fix. But hey, at least you'll be making more XP/money.

-- Wraithlin

@Wraithlin

"whoever you are currently competing with, will be the same competition for the rest of your life on CB, and there is little to no incentive for new players to join the community"

I don't really think you understand how a rolling bonus would affect people's placement in the system.
First off, you have the current system - with a half-decent NCB run (and I said NCB, not NUB) at the way scores are right now, without purchasing a single BA, you could still make it into 6/20. Yes, getting near the top MPR is next to impossible without major spending, but 6/20 is not just likely, but certain as long as you don't miss too many BA and you have any kind of half-decent strategy. And that only takes 6 months.
When you're done with your NCB run however, wherever you did end up WILL be the area you will keep competing with until you decide to start a new NCB, because you WON'T get a chance to overtake those above you. Seriously, you won't. The only new people in that area you will be playing in will be people that end up there with a NCB of their own.

On the flipside, in a rolling bonus scenario, depending on rolling bonus slope, it might take 4 months, but it could probably take a year, maybe longer to reach a position similar to the one you reach in 6 months with a NCB now... but, and here's the kicker - you will CONTINUE TO GET CLOSER to the top even long after that ! You never stop getting closer and closer to the top as long as you put in roughly the same effort the top people do !

In the current system, you are pretty much FORCED to abandon your team and start a whole new one if you want to get closer to the top compared to where you are right now.
With a properly calibrated rolling bonus, you naver have to give up your team, the higher you are, the better it is, no exceptions. It encourages you to stick with your team no matter what, because any existing team IS better off than a fresh team. Sure, it gets harder and harder to get closer and closer to the top as you climb, but you will have a reasonable MPR compared to the top team, and strategy actually matters, since every strategy, even the top team, it has its weaknesses.


-- Sickone

We'll see if my current NCB makes it to 6/20 Sickone. If it does, then you'll be right on your NCB thing, if not, then you're just another person stating things without any factual evidence to back them up.

-- FailBoat[SG]

NCB Growth

SG: Week 17 - PR / MPR : 5,047,275 / 3,256,271

This is when I got mine, now I was moving pretty fast, a little over 4 Months. This was with a 393% NCB Bonus and USD Injection for an Archer/Tank Type Minion. I'm sure that in 6 months you can make it to this MPR,with a higher NCB Bonus, even with only buying during BiG EXP Times. All I believe it will take is simply hard work and sticking with it.

Consistency is Key to Success :-)

-- Zenai

I have not purchased a single BA nor will I. The money I had available was only the money I got from selling all of my non-Archer gear.

-- FailBoat[SG]

Isn't the NCB meant to let you challenge for #1 ?
I figure that if it is, then it's impossible due to the cost constraints.

Impossible = broken in my eyes. Perhaps I'm missing something..?

-- AdminG Beee

The NCB is broken

if it requires a lot of cash to do what it is 'supposed' to do.

Meanwhile, SG, I got to 6/20 with my last NCB, and that involved no bought BA of any note - a little during XP times but no other. It's doable.

-- QBJohnnywas

The current NCB without a ticking clock please

Just apply a bonus to a fixed amount of BA instead of 6 months time

-- Levon

You're not missing anything G

;) Jon wanted it to cost a 'restart' tax.

The idea is that as a vet running a NCB, you've already had access to the same potential total NW as a new users has with thier bonus. So you spend some of that for the priviledge of restarting.

And while you might be able to port some, if not all, of your exisitng NW over from existing items, the disparity is that any NW you spent on your old character/s (Extra BA, Extra minions, Renaming Minions even) is lost to you. Gone. As you can't ever get that spent money back.


-- AdminQBGentlemanLoser

"We'll see if my current NCB makes it to 6/20 Sickone. If it does, then you'll be right on your NCB thing, if not, then you're just another person stating things without any factual evidence to back them up.

-- SilvaGaidin"

it is easy to make it to 6/20 with no cash investment other than battle rewards put back into ba during bonus xp times. i have data from two different ncb runs to prove it.

does that mean you will make it? you can compare your ncb history graph to my current ncb run, if your graph is similar you likely will and if it is not then it is likely not the fault of the ncb bonus if others are doing it fine given the effort.

-- Admindudemus