Item naming is live (in Changelog)


AdminJonathan March 2 2005 11:08 PM EST

Not quite the same as CB1 naming; read the naming page for details.

Relic March 2 2005 11:10 PM EST

Which naming page is that?

AdminJonathan March 2 2005 11:12 PM EST

via the Blacksmith

LumpBot March 2 2005 11:14 PM EST

Sounds awesome, got to go rev up pay pal soon =P

Severswoed March 2 2005 11:21 PM EST

Out of curiosity will there be a way to tell what an item was and its new name?

Dont know if its relevant at all I would just like to see what items were given what name, I didnt play cb1 so i am new to naming.

Thanks!

Blarg March 2 2005 11:24 PM EST

Where would we be able to see how long an item has left until its naming runs out?

Tribute March 2 2005 11:25 PM EST

2 months each namings with a cap of 24 months? Doesn't that make naming impossible after only 2 years? (Rhetorical Question)

AdminJonathan March 2 2005 11:26 PM EST

Blarg: Manage Characters

Tribute: I don't think you get this, but I'm not sure where to start :P

Tribute March 2 2005 11:30 PM EST

sorry I must have seen it wrong
/me runs and hides.

xDanELx March 2 2005 11:40 PM EST

Please correct me if I'm wrong but when a naming expires, it becomes unnamed again in a max of 2 years?

Relic March 3 2005 12:05 AM EST

Who loves item naming?? Me! Thanks Jonathan.

dnnx March 3 2005 12:20 AM EST

WooHoo! Now we have a reason to rename sucky names.
Where is the Named Items page?

Bolfen March 3 2005 12:29 AM EST

It's not that complicated.

You name an item--the name lasts one year.

You can name it "again" to make it last two years. That's the limit you can "store." In two years, you can renew again.

Fishead March 3 2005 12:39 AM EST

Before I name my Tattoo, will it still say so and so's familiar..., or will it say [tattoo name here] hit blah blah blah?

Relic March 3 2005 12:39 AM EST

so and so's familiar

MrC [DodgingTheEvilForgeFees] March 3 2005 1:42 AM EST

"WooHoo! Now we have a reason to rename sucky names.
Where is the Named Items page?"

My bet is that we just have to wait for the cache flush ;)

Undertow March 3 2005 1:47 AM EST

Bolfen, your right, except you can rename again in one year, to store another 12 months.

You name an item.

That items is named for 12 months.

Anytime you "rename it" it's named for another 12 months, stacked on top of what you've got. Like buying more ba.

Your months are capped at 24.

So if you name an item, wait two months (10 left) decide to change the name and name it again (22) wait 9 months (13 months) name it again, you only get 11 months, because it caps at 24.

Your paying ahead so the naming doesn't just leave all of a sudden.

Warchild March 3 2005 2:48 AM EST

There is one thing you may have missed on this

To extend the naming period of an item, just select it and give it the same name again.

I don't think you can rename (ie give an already named item a different name) an item and still have the time stack. It seems like if you choose a different name your time will be reset to 12 months regardless of the time it had before the rename.

salt3d March 3 2005 3:27 AM EST

The naming page says different, Warchild: if you have an item whose name expires in 9 months, but you give it a different name, the item will retain the new name for 21 months

I wonder, will we be seeing 'named weapons and armor' pages in Community any time soon?

Mythology [The Knighthood] March 3 2005 4:11 AM EST

I hope you'll reconsider Jon, really in the long run this will result in less sales not more, I must have spent close to $100 and for someone that loved item naming in CB1 being one of those people who would try to get all the items they had named even if it wasn't prudent cost to benefit wise, still did it anyway. Now I'd probably reserve the namings for the rare tank weapons and body armour, from $100 down to what $15?

I'm not saying this to have a go or because I'm annoyed, just think you should reconsider.

Jump123 [Cranky Elders] March 3 2005 5:53 AM EST

...........nameing error happening...........

sent cm to jon

it changed 1 item but said it did other one but didnt
.......................
it shows in manage charictors that its the name named but on main page its still just the normal item name. not the new one.

AdminShade March 3 2005 6:30 AM EST

any named items page online atm?

AdminJonathan March 3 2005 9:58 AM EST

Jump, it worked fine. Perhaps your browser was caching your homepage...

QBJohnnywas March 3 2005 10:11 AM EST

Will named ammo be done in the same way as CB1 - we name a single piece of ammo not the bundle, a singular name not a plural - as in 'My Arrow' not 'My Arrows'?

Bolfen March 3 2005 10:17 AM EST

heh, Undertow, I knew that, but I was trying to keep it simple ;)

Can't say i'm a fan of the expiration either. Part of the cool part of naming was that it was named *forever*. I guess we'll see. I'm sure Jonathan will see if it works or not and adjust accordingly.

AdminJonathan March 3 2005 10:20 AM EST

just check the preview if you're not sure, Johnny, that's what it's there for

QBJohnnywas March 3 2005 10:23 AM EST

Cheers Jon. I was just double checking. Having looked around at some of the named items it seems other people haven't been quite as careful....

Myonax March 3 2005 10:55 AM EST

Tattoos don't seem to be using their name in battle logs:

Repeat's familiar takes damage from his own Fireball (2098)!

I named my tattoo of flame Imp

QBsutekh137 March 3 2005 10:59 AM EST

Myonax, fishead and Glory already discussed this up the thread...still names the familiar based on its master. It shows up as "Imp" on your Inspect screen. Dig it!

AdminJonathan March 3 2005 11:07 AM EST

the tattoo is not the familiar, so it wouldn't make sense to have the name of the one affect the other...

Relic March 3 2005 11:14 AM EST

Terror decapitated Tezmac's Enchanter with A Wet Noodle [14243] Terror draws strength from his weapon! [1481] Terror decapitated Tezmac's Enchanter with A Wet Noodle [9225] Gotta love that. ;^)

Todd March 3 2005 1:38 PM EST

When you get around to it Jon, can you add the item description beside named items in the auctions, rentals, and other lists where they appear for others to buy or rent. We had that in CB1, and it saved a lot of confusion on several items. I think the same need applies here.

AdminJonathan March 3 2005 1:49 PM EST

that was done when I announced the feature

Todd March 3 2005 2:39 PM EST

There is a named G.I. armor in auctions that does not show that it's a GI, other than the base armor number. If we need to know the whole list of weapons/armor and their base AC/damage then that's fine.

Bubo [DTC of Bubo] March 3 2005 2:41 PM EST

Todd, you mean this?

Hawk Camo [1] (+21) (Combat Gi -- name expires in 12 months) for sale by Jump123

AdminJonathan March 3 2005 2:47 PM EST

it doesn't show on the auction search page for performance reasons. same thing on CB1.

Devil Burrito March 3 2005 2:52 PM EST

Let me get this right... So I pay 10$ for 2 item namings that will expire between 1 and 2 years based on my renaming choices? So that means there not permanent like they were on cb1? :-(

AdminQBVerifex [Serenity In Chaos] March 3 2005 3:00 PM EST

I love item namings, but part of the "Mystique" and reason I would name things is that even though it was just a piece of text on a game, that item would always be named something that I created, a way of leaving my mark in carnage blender. I see the reason behind putting time limits on names for many reasons, but I still like the old way better. But hell what do I know, I'm an old CB1'er...

xDanELx March 3 2005 5:14 PM EST

I would like to see an answer to Burrito's question. Its the same question I had earlier in the post. Most of the answers doesn't seem to answer the question, "Is the naming permanent?" Permanent in so far as it is "named" for the rest of its game life, even if you could change the names.

Also, naming won't affect CBF right? Since it has no armor, or does it affect the + in terms of slightly more damage and FB resistance?

AdminJonathan March 3 2005 5:18 PM EST

Burrito et al: read the description on the item-name page. It really does answer this question.

Tenchi Muyo March 3 2005 5:31 PM EST

For tattoos, does this also mean they'll level ~4% faster, or is it simply just adding levels upon renaming?

Vagabond March 3 2005 5:36 PM EST

- You may name two items for $10 USD. (Paypal's processing fee is high enough that it's not worth it for CB to allow Naming of one for $5.)

- The names will be active for one year; renaming adds to the active period, with a maximum of 2 years. That is, if you have an item whose name expires in 9 months, but you give it a different name, the item will retain the new name for 21 months. If you renamed it again, it would then expire in 24 months. (You can see the name expirations in Manage Characters.)

- To extend the naming period of an item, just select it and give it the same name again.


So after a year, the name reverts back to the default unless you rename it.

xDanELx March 3 2005 5:47 PM EST

Okay, so renaming means "I have to pay US$ again to have it named"? Not that I'm complaining, but just wanted to be clear about it. I think Jon deserves to earn from his baby. :)

AdminJonathan March 3 2005 5:52 PM EST

I'm not sure how it could mean anything else... but yes, that is what it means.

Tenchi Muyo March 3 2005 5:55 PM EST

Ehm, so...about tattoos? Will the 4% "experience" increase only be to the current "experience" on the tattoo, or is it also included in all "experience" gained after the naming?

xDanELx March 3 2005 6:15 PM EST

Thanks Jonathan. I just wanted to be sure. :)

And regarding the XP, just imagine that the named tattoo is now on crazy xp time. :P It doesn't retroactively gain the bonus.

AdminQBVerifex [Serenity In Chaos] March 3 2005 6:32 PM EST

Well since the name isn't permanent, maybe the bonus could be a slight bit higher? That would definitely outweigh the temporary state of the name and make me interested in it!

AdminJonathan March 3 2005 6:39 PM EST

And regarding the XP, just imagine that the named tattoo is now on crazy xp time.

Not at all. It doesn't gain xp any faster; it just acts as though it has 4% more than it really does at any given time.

Tenchi Muyo March 3 2005 6:45 PM EST

So in the case of a ToA, it'd basically be increasing the mods by 4%, as long as it is named? Does the level actually show a change, or is it just an affect applied when you start a fight?

xDanELx March 3 2005 7:12 PM EST

Oh. /me goes hide and bury my head somewhere... =P I think my IQ and reading comprehension plummeted while I was sleeping. I'd better sleep longer than the 3 hours "forced" on to me by CB. =D

Mechanical Dragon March 4 2005 5:29 AM EST

/me weeps for the loss of permanent namings.

Devil Burrito March 4 2005 10:25 AM EST

/me weeps aswell and looks for ten bucks

BrandonLP March 4 2005 1:11 PM EST

Jon, since I know quite a few people in uproar about the lack of permanent naming like CB1, may I propose that permanent naming be an option at the rate of $10 USD per item?

AdminJonathan March 4 2005 1:45 PM EST

Not going to happen.

If you don't like the offer you are no worse off than you were a week ago; just don't name anything.

Mechanical Dragon March 5 2005 1:12 AM EST

Yes, but I WILL be worse off in the long run, since I'm not willing to get temporary namings.

/me shrugs

Sukotto [lookingglas] March 8 2005 7:57 AM EST

So I guess this means you have no intention of building CB3 eh?

AdminJonathan March 8 2005 9:29 AM EST

Correct. :)

sasquatchan March 8 2005 3:47 PM EST

Dumb question, has the javascript popup to tell you what the item is always been there ?

I just saw it for the first time while inspecting a char -- I saw a link on the named item, wondered what it was and clicked .. I think it's cool.

AdminJonathan March 8 2005 5:11 PM EST

that was added yesterday. and if you have a decent browser, you can just mouseover instead of clicking...
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=001E3Q">Item naming is live</a>