Question: Mage Shield blocking DD Spells (in General)


Relic March 28 2005 1:12 PM EST

I was under the impression that the Mage Shield would block damage from all DD spells. As I fight differing DD Characters with Fireball, Cone of Cold and Magic Missile, it appears to me that the Magic Missile damage is not being lessened from the use of the Mage Shield. Jonathan, I am not reporting this as a Bug, but would like to know if the damage from each DD spell is lessened commensurately with the use of the Mage Shield, or does it block differing degrees of damage depending on which DD spell is used.

QBRanger March 28 2005 2:15 PM EST

Glory,

Just did a quick experiment on my character. Right now War has a +21 mage shield. When I fight Becoming his MM guy, Darrell, does about 15-16k to War with the mage shield on. Without it on he does from 21-23k. So the mage shield is working very well for me vs the MM.

FYI.

Grant March 28 2005 2:28 PM EST

It worked properly when my mage character attacked you as well (I first checked my damage against non-mage shield wearing minions). You received an ~ 40% reduction against my typical melee damage.

I assumed that you would at least check the damage in play by play with and without the shield before posting, but evidently either you
1. Didn't do this, or
2. Can't tell a 40% reduction when it bites you on the nose.

Either way, you're getting the typical damage reduction.

And to answer the question you asked, Mage Shields decrease all magical damage equally, as per methods described in the changelog.

chernobyl March 28 2005 3:05 PM EST

There is a simple answer to much confusion.

Remember that while CoC/FB hit many targets, MM focuses on a single target, making the damage relatively greater. I'm guessing the other half of the multi-target DD spell is hitting your other minion.

Wouldn't this mean MSH is MORE effective vs. MM, since it is absorbing 40% of the MM, as compared to absorbing 40% of _part_of_ the damage from CoC/FB?

AdminJonathan March 28 2005 3:21 PM EST

There are two parts to MS dmg reduction. 40% is only one of them...

Sevare March 28 2005 3:34 PM EST

well...if I read the description of the mage shield Jon originally wrote in his post, its UP TO 40%...my guess would be it does a calculation like AMF does to a DD spell useing the + of the shield as the reduction number....so if the + on your mage shield is low relative to the direct damage spell cast at you then the less damage you will block

Zoglog[T] [big bucks] March 28 2005 4:09 PM EST

MgS absorbs up to 2k points of damage per enchantment level. This is applied AC/protection/endurance. (CBF reduction is applied AFTER these.) MgS reduction is capped at 40% of the damage dealt.

This means that a +1 MgS will absorb around 2k damage from 5k damage from a DD spell.
First part is that the shield will absorb 2k per point second part is that it wont go above 40% of damage "received".
I was bored and happy enough to go into Changelog and actually bother reading the in-depth description for you all.

AdminShade March 28 2005 6:22 PM EST

so from a 10,000 damage dealing fireball a Mage Shield will only block 40% of its damage being 4000 or will a +5 mage shield block ALL damage?

Test:

Normo's Fireball hit Melkor, 'Arises in Might' for no damage
Normo's Fireball hit Ungoliant's familiar [38], Ungoliant [84]

Now my familiar has no AC and my Mage only has 35, but my tank has 121 which would reduce the damage quite some.

but i think that the shield still absorbs a lot of damage but i have no idea if it actually blocked ALL the damage alone

Zoglog[T] [big bucks] March 28 2005 6:55 PM EST

Shade the MgS can only absorb 40% of the damage reaching the minion so something else is reducing the damage even further.

AdminShade March 28 2005 7:56 PM EST

Alright, so the Mage Shield blocks 40% of the (possibly) 100 damage i would take without armor.

that means 60 damage would have gone through.


"MgS absorbs up to 2k points of damage per enchantment level. This is applied AC/protection/endurance. (CBF reduction is applied AFTER these.) MgS reduction is capped at 40% of the damage dealt."

so does the MgS absorb the damage BEFORE or AFTER the AC/protection/endurance?

my 121 AC gives me ~25% damage reduction also but is this from before the mage shield OR after the mage shield reduction?

also does my ST matter for the fireball that hit me?

i dont have anything else that could have blocked that 100 damage i would have gotten.

Mahe Shield blocked 40
AC blocked 25

leaves 35 damage that is gone?

AdminJonathan March 28 2005 8:15 PM EST

you're miscalculating armor absorption

help -> armor

AdminShade March 29 2005 4:36 AM EST

First, it takes off [1..2]*AC damage. Call this number N. Thus if you have an AC of 10, N will be from 10 to 20. The total amount of damage reduced from a blow DMG to ac AC is

N + (DMG - N) * AC * (0.0021 +/- randomness)


alright i have 70 points of enchanted armor, so N will be from 70 to 140.

then:

70 + (100-70) * 70 * (0.0021) = 80 points of damage blocked
140 + (100-140?) * 70 * (0.0021) = 134 points of damage blocked (is this right?)

if not will this be right:
140 + (100-70) * 70 * 0.0021 = 144.41 points of damage blocked?

anyway it would block some 80-140 points so the fireball is blocked completely
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