Rune of Solitude (in General)

Inferno September 1 2005 10:10 AM EDT

Base AC 0. Reduces effect of DM; aura protects companions to a lesser degree. Does not spawn in stores. Not upgradeable.

New Tattoo

LumpBot September 1 2005 10:12 AM EDT

If it doesn't spawn in stores does that make it a supporter item?

Inferno September 1 2005 10:12 AM EDT


LumpBot September 1 2005 10:14 AM EDT

Seems a bit sudden for a new supporter item, RoE didn't come out too long ago. Hm, oh well, sounds like an EC tank's dream.

AdminQBGentlemanLoser [{END}] September 1 2005 10:15 AM EDT

Interesting new item. Check it out in Stats...

AdminQBGentlemanLoser [{END}] September 1 2005 10:17 AM EDT

Maybe it's only not in stores so it doesn't spawn while testing? But haven't all the other supporter items been introduced in change months?

Chocolate Thunder September 1 2005 10:18 AM EDT

Pfft, i was hoping it would be a hat :(

Nixon Jibfest September 1 2005 10:18 AM EDT

spaceman, new supporter item every change month.

AdminQBGentlemanLoser [{END}] September 1 2005 10:21 AM EDT

Actually, it's a nice way to limit the power of FB + DM. Either stick it on a GA minion or AS minion to lessen the power of combining FB + DM.

Chocolate Thunder September 1 2005 10:22 AM EDT

GL, don't forget the possibility of having AMF with DM now...

Relic September 1 2005 10:25 AM EDT

Hopefully it can be worn in combination with another tattoo on your team.

AdminQBGentlemanLoser [{END}] September 1 2005 10:31 AM EDT

CT, how would that effect the new Rune?

Glory, I doubt it. That was proably the point of making it a tattoo/rune instead of a hat. :(

Hmm... If it was a tattoo, it would gain levels, and I broach the possibility of it being a x% of tat level as straight reduction from your opponents DM.

Runes don't gain levels do they? So it's possible this RoS wil have a fixed effect.

If it is a level gaining item, as it can't be inked to, not many people are going to bother trying to level it...

Relic September 1 2005 10:33 AM EDT

Who in their right mind would equip it and only it as far as tattoos go? It does nothing against a large parts of your opponents, it is highly specialized defensive tattoo, it would make more sense that you could wear up to one other tattoo in addition to wearing it also.

Inferno September 1 2005 10:33 AM EDT

A Rune of Solitude lvl 11,270 owned by Jonathan (expostfacto)

I think it gains levels...

AdminQBGentlemanLoser [{END}] September 1 2005 10:35 AM EDT

:( So it is level based... If it's a supporter item, it can't be inked... :( Who will level one of these from 20?

*sigh* Maybe I could pay a new user to do it with their NUB...

WeaponX September 1 2005 10:40 AM EDT

very odd to only have the RoE for about 38 days by my count. i think this should be a PS

Nixon Jibfest September 1 2005 10:45 AM EDT


It seems to be on schedule.

Jan - TOJ
March - Mage Shield
May - Vorpal Blade
July - ROE
Sept - New Supporter item.

WeaponX September 1 2005 10:46 AM EDT

yea but supporter items normally come out later in the month Sajak

AdminQBGentlemanLoser [{END}] September 1 2005 11:22 AM EDT

Can choose RoS as option at the TA.

smallpau1 - Go Blues [Lower My Fees] September 1 2005 12:26 PM EDT

Supporter Items do not spawn in the RoS is not a supporter item, wait till the end of change month to see a new supporter item. I honestly dont think these Runes match up to any of the tattoos.

QBRanger September 1 2005 3:00 PM EDT

So does the RoS protect just the wearing minion from the effects of DM or all minions?

! Love Barney September 1 2005 3:07 PM EDT

aura protects companions to a lesser degree

Pysche September 1 2005 3:10 PM EDT

Equipping a RoS does unequip other tattoos.
Haven't tried it in combat yet.

Zoglog[T] [big bucks] September 1 2005 3:21 PM EDT

EETM or EEET/EEEM may be more viable using an RoS since you can bump up any enchantmewnt now without the risk of it being totally screwed over by DM.

It wont be overly powerful as that would make DM pointless and I don't see Jon as making this "the" tat which he is trying to fix between ToA and ToE as we have seen.

Good idea without having to try mess around with DM directly just need to see how it goes.

Biscuitback September 1 2005 3:22 PM EDT

what's funny.. still no one has one, but jon

Chargerz-Back September 1 2005 3:24 PM EDT

Psyche owns the first LRoS

Special J September 1 2005 3:25 PM EDT

It CAN be inked, go take a look for yourself.

! Love Barney September 1 2005 3:27 PM EDT

When are they gonna start spawning!!??

Special J September 1 2005 3:28 PM EDT

Soon I am sure, as well as Jon might be some in auctions.

Biscuitback September 1 2005 3:28 PM EDT

i don't think anything spawned today, but a couple of arrows and a katana

Myonax September 1 2005 4:27 PM EDT

This is a repost from my thoughts on it in change log, this thread looks more appropriate:

I have the 4th largest AS last time I checked at 400k. Let’s say I converted my Tattoo of Ice to a RoS. My PR is concentrated into 3 things; my tattoo (roughly 1/3), my AS (roughly 1/3) and everything else (AMF/MM and Health/Equipment on minions). With a RoS I would loose 1/3 of my offensive PR to protect 1/3 of my defensive PR. And that is only against the teams the use DM (which isn't wide spread and with the threat of this tattoo is unlikely to become the new rage). Having 2/3rds of my PR dedicated to my AS, which is very worth protecting, doesn't make sense. There are a lot of teams I can beat now that I would be unable to beat without the Tattoo of Ice. I can think of only 3 teams that have big enough DMs to even cause me concern, it’s simply not worth it. You are looking at the benefits of a RoS (which aren't worthless) and not looking at the cost (any of the other tattoos). You can't have both, and right now it’s pretty safe to say just about any of the other mage centric tattoos including endurance and jiggy would be better suited to almost all mage teams then a RoS. This is only a step up from having a ToA on mage team :P

Too sum it up in one sentence: Doubling the effective PR of a current ED to ensure it will cast at full effectiveness is not enough of a benefit to compensate for the PR gain.

Grim Reaper September 1 2005 4:30 PM EDT

And having an effective offensive tattoo instead of training dd on the minion itself pays off too. :)

Shark September 1 2005 4:35 PM EDT

a million dollar Tattoo (v)o(V)...yeah mr. lobster got his eye poked he got an eye out for you!!

AdminQBnovice [Cult of the Valaraukar] September 1 2005 4:54 PM EDT

well I'm stupid enough to have reinked my 200k ToA...

it gives no listed difference in opponents DM...and since I'm using it on GA, it doesn't show what lvl effect it has...anyone want to help test this?
I'll loan it to whomever...

AdminQBnovice [Cult of the Valaraukar] September 1 2005 5:48 PM EDT

If this item were any more specific it'd only kill one char.

AdminQBnovice [Cult of the Valaraukar] September 1 2005 6:08 PM EDT

I like my setup with the RoS, but I must say, even the largest DM teams have only to equip the newly buffed ToE to almost completely negate GA damage...

AdminQBGentlemanLoser [{END}] September 1 2005 6:20 PM EDT

If you don't mind me asking, how big is your GA, and on average, how mcuh does it return?

A level 300,000 (at 11.5%) would stop about 34,500 (up to 75% of damage done) from GA returns one the wearer and 11,500 on other minions.

AdminQBnovice [Cult of the Valaraukar] September 1 2005 6:25 PM EDT

I'll have to figure it out later on, my GA is currently at 50k

I need a team around 150k mpr with a FF and DM to test on

I've loaned the RoS to Ryu for an hour...hopefully he'll post some AS

[T]Vestax September 1 2005 8:24 PM EDT

Why I haven't gone RoS yet:

I know I looked like I was in favor of this wonderful piece of equipment, but I told GL I wasn't going to change. The reasons are simple and I'm not about to re-ink my tattoo so easily again.

It's not that this tattoo doesn't do anything for me, it just simply doesn't do more then my current tattoo. The familiar gives me a damage dealer that does not get diminishing returns based on the number minions on my team. It gives me another minion to enchant with AS and GA, which expands the effectiveness of those spells when they do go unhindered. It also helps against any team no matter what the strat.

The RoS is very specific, leaves me with only a minor heavy mage left for dealing direct damage, and decreases my effectiveness against teams that don't have DM. Against a AMF team I now have less GA and AS, which was the only thing that was allowing me to beat these teams. My armor doesn't stop the AMF by the way.

How to fix the RoS:

Simple, make it apply to ALL the EO. Sure it would make it even more mage blender with AMF being bloackable, but it's the only way I can see it being effective against all types of strats. Nearly every team uses a EO and many try to limit the use of ED, talk about lack of variety. Its sad when the only thing that cuts AMF is ToE by the way, give us another option please.

If you go with this suggestion then I would back you on making the AMF that does get through either backlash a higher percentage of damage or block more damage when put against a DD of the same size.

AdminQBnovice [Cult of the Valaraukar] September 1 2005 8:51 PM EDT

wow even I hadn't thought of buffing it that much...Go vestax!

AdminQBnovice [Cult of the Valaraukar] September 1 2005 9:22 PM EDT

I've switched my team up a bit yet again (nothing like losing 30k pr to stupidity) The RoS is on my AS enchanter, so if folks want to see the effects it's plainly visible.

QBOddBird September 1 2005 9:39 PM EDT

I totally agree with that, Vestax. I think it may just bring the ED's back into usage again... =) YAY! I can hardly wait to test a new strategy that can rely on the ED spells!

QBOddBird September 1 2005 9:50 PM EDT

Hm. Put this bad boy on my character Ice Age so he couldn't be affected by those terrible DMs.....and they still hit just fine. He got owned worse than before, lacking a familiar. Does this tattoo actually work yet??

AdminQBGentlemanLoser [{END}] September 2 2005 1:37 AM EDT

Vestax, Grant alluded to that in his post... :/

[T]Vestax September 2 2005 5:59 AM EDT

Well we talked about this before his post, so I'm sure you know I didn't steal anything from him.

AdminQBGentlemanLoser [{END}] September 2 2005 6:05 AM EDT

LOL! Wasn't accusing you of stealing!

It would be a great undocumented feature of the RoS that it reduces all incoming EO's not just DM. I didn't know you have spoken to Grant about it, and Grant had given no proof for his staatement.

I think it's more likely a bug though. :(

[T]Vestax September 2 2005 6:06 AM EDT

I don't know if the RoS cancels all EO, I'm just saying it should if it doesn't already.

AdminQBGentlemanLoser [{END}] September 2 2005 6:08 AM EDT

I agree. :) It shouldn't be too hard to test. Fighting someone with either AMF/EC twice (once with rune once without) should answer this! :)

onlyyouknow September 2 2005 6:27 AM EDT

I was wondering if it protects your own offensive enchantments from your own dispel magic. It would be great to protect your own AMF from your own DM.

AdminQBGentlemanLoser [{END}] September 2 2005 6:38 AM EDT

I don't think it could work like that.

Both your DM and Your AMF is cast on your opponent, which is why your DM reduces your AMF. DM reduces all magic cast on the target.

Unless the RoS was changed to work on your targets, it won't do anything to stop your DM from reducing your AMF.

Will [Retired] September 2 2005 6:46 AM EDT

Well Iive had a go with a Lesser RoS and found that if its large enough it completely nullifies the opposing DM. That said, maybe a Lesser is better than a full RoS, who trains DM to such an extent that you're going to need a level 300,000 RoS?

Take a look at my character Th3Thr33Musk3t33rs...
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