Wierd problem (in General)
When my char, Spirit of the Night fights Independenz' char The A Team, he manages to hit me 2 or more times. But his UC is Unarmed Combat: 1,490,262/287,074 (93) and his dx is DX: 399,032/287,074 while my evasion is Evasion: 817,565/563,838 (102) and my dx is DX: 726,125/507,780. My evasion is 9 greater than his UC + and my defensive dx is almost 4 times higher than his, so i do not understand how he is hitting me at all. So, any thoughts? and yes he has an axbow and no it doesnt hit me, and he manages to hit me every time we fight, so its not a rare occurrence
Haven't we see enough of this to get that even with a severe dex gap and evasion you don't always eliminate every hit?
its working with other tanks, who are using weapons.... i dont see how uc should be any different
he hits me more on average than failure does, who has a +102 weapon and 1.25 mil dx, over 3x more dx than independenz' uc char
March 29 2006 8:41 PM EST
UC must be broken
Well I guess it is time to audit UC
I think it's a one handed vrs two handed weapon issue.
is uc considered 1H? and is the difference between 1H and 2H enough to more than make up 9+s and 850k dx?
If there wasn't such a DX/Evasion gap, a UC minion in the (90)+ range would hit you 3 or 4 times a round. That gap is why Artful Dodger, at (125), can only hit you once per round, and still misses quite a bit. Sensei Boopadoo, at (100), can only hit you 1 measely time in 10 rounds, only after my decay has hit you for all of the melee rounds.
UC is one handed (equip a BoM if your doubtful)
and if I remember correctly a one handed weapon
has a 50% higher base PTh than a two handed weapon.
(a description I've never groked)
March 30 2006 4:16 AM EST
We covered this same subject in the following post:
For clarity on your char getting hit check out GL's responses in particular.
I'll state here what I've stated before. Why shouldn't UC be as powerful as it is when people are investing the same amounts in it as they do in DD spells for instance. I don't think it's broken, there are lots of ways of defeating it. But why are people still thinking it is the runt of the litter? It stopped being that a long time ago.
There is nothing wrong with UC!!!!!
(Move along folks nothing overpowered to see here....)
Thanks for the mention JW! ;) Also, don't forget the Gi on B.A. :)
March 30 2006 4:56 AM EST
"But why are people still thinking it is the runt of the litter?"
That's just your char! ;)
March 30 2006 5:10 AM EST
He may be a runt. But he's my runt. I won't have people speaking bad of him. I know where you live!
im not talking about hitting him, but him hitting me, as i have 9 eva over his uc pth and 4x his dx. i don't understand how he is hitting me. im not saying uc is overpowered, just that that doesnt make sense
his UC Pth = 93*1.5 = 139.5 rounded down so it would be an effective 139 pth so he is about 37 pth over your evasion, becuase UC is a 1h weapon, if it were 2h than that would make more sense
March 30 2006 10:58 AM EST
Ammon: how do you get to "his UC Pth = 93*1.5 = 139.5" ?
if UC = 1H weapon, than you would get the bonus from it compared to a 2H weapon *points to Novice's post* I'm not sure on the exacts on that but I remebear that or I have heard that a lot.
March 30 2006 11:07 AM EST
it then gives a 50 points bonus relative to when using a 2 handed weapon, not a 1.5 times bonus...
this is the link
where it is mentioned, or change log
March 30 2006 11:12 AM EST
"+ 1H melee weapons now have a 50% higher base chance-to-hit than 2H weapons"
that is a base chance to hit and is relative to 2 handed weapons.
i.e. when both having 20 DX and a BASE 'to hit' weapon (+0) then a 1 handed weapon has 50% more chance to hit than a 2 handed weapon.
In other words, this isn't a total bonus and thus 93* 1.5 = wrong.
It could be 93+50 for a pth of 143. But I really think the 50% base increase is for the dex based cth.
So no one knows what that phrase actually means?
March 30 2006 12:04 PM EST
Yes I do, but it is hard to explain if you didn't get what i meant / said.
i.e. you have 20 DX and fight a minion with 20 DX.
you have a +0 weapon, and have a certain % chance to hit with a 1 handed weapon.
the % chance to hit when you would use a +0 2 handed weapon would be 50% lower.
in other words, you'd need a higher + on 2 handed weapons to get decent hits (cumbersome / slow weapons)
i'm just curious..... what kind of unarmed fighting style uses only one hand? it doesn't seem very efficient from what i picture in my head. also your not very unarmed if you have a shield ;) just a thought.
then i still don't see how he should be hitting me at all shade, it just doesnt make any sense
try comparing it to someone else using a 1 handed weapon
the closest 1h + weapons on either side is +134 and +75 so neither is a good control
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