Most Powerfull Magic Attack
why not? we have the MPB for tanks that rates the highest physical blow, why cant we have one for mages, of course it will be higher(way higher) but i would still like to see how my damage ranks as a fireball user.
could be only get one column for all magic attacks over all or can we get one for each attack..it would be great for study purposes :P
July 26 2006 11:14 PM EDT
I would like to see this as well
July 26 2006 11:15 PM EDT
db, a good point... DD spells are linear, so most folks figure the highest DD spell has the highest MBP (for example, highest CoC against a no-armor singleton).
Tank damage, on the other hand, has various and sundry multipliers... Jacking up ammo, jacking up the damage factor, jacking up strength...just jacking it up. That's what tanks do -- they jack it.
That makes things more interesting, or so I'm told.
I'm for it, I've heard the argument that decay would mess it up used against this idea before but there is a simple answer to that...
im sure theres a higher magic dmg than 1/2 of the highest hp
Taking into consideration the highest HP with the highest AS I don't think decay can do more damage than this-The Grid's Cone of cold hit Terunqu . That is after an AMF of .2 also.
Probably, but thats not the point, if you don't have the highest DD but do have something which would you rather see as your MPMB your 800k FB or your base decay? Anyway like I said I think its irrelevant as I wouldn't include decay in the rankings.
Ooops previous response was to Pit by the way :)
Does highest trained DD spell include buffs from DD-boosting equipment? This suggestion is countered in the FORS by saying that you can just look at who trained it the highest. However, I don't think that's the case, thus making this a useful metric.
July 27 2006 6:20 AM EDT
This is only handy for people who have both a heavy damage dealing tank and a heavy damage dealing mage.
Magic damage is linear. Largest DD equals largest Magical Most Powerful Blow.
Physical damage is linear. Largest Strength and Weapon equals largest MPB...
July 27 2006 8:22 AM EDT
the point GL is that the highest char in ST might not have the highest weapon. which is why MPB exists and MPMA does not.
From my point of view I'm not interested in what the max DD in the game will do, the benefit for me would be the ability to look at a character and have a better idea of whether or not I could beat it (of course its MPMB might not relate to its current set up but hey)
July 27 2006 9:03 AM EDT
MPMA can also artificial be raised.
if you don't have the highest trained DD spell, you can still make it stronger through items AND attack characters without any AC or damage reducing.
Isn't that how everyone gets their MPB anyway? Finds a nice naked 1MPR character to go smack for most damage? :P
July 27 2006 9:43 AM EDT
No, I don't.
Shame on you! :P Join the club!
July 27 2006 10:53 AM EDT
GL I keep my MPB as realisitic as possible as the ammount of exp I drop into VA correlates to it almost directly.... If I wasn't using VA I would be very tempted to whack on some 1MPR chars for a while, but for now it would be futile....
I think seeing characters MPMB would be extremly helpful in guaging defenses against them, and formulating strategies. (ie if you see the dmg you are taking is pretty close to a characters MPMB, you gotta make some changes, if you are well below, keep doing whatever you are doing etc.)
July 27 2006 11:18 AM EDT
When I fought with TAB, my MPB was vs NWO's familiar. A 0AC minion without protection.
I think it is how Mikel and DAWG get their MPB.
There is no need to attack a 1 PR character to get it.
could jonathan make a training dummy char, that give no exp or money, that we can hit and would give an honest mpb and mpma...
July 28 2006 12:39 PM EDT
The only reason why I believe this is not a FORS, as the FAQ list has it, is that with MPB you can get a _rough_ estimate of how powerful a tank will hit you. With magic spells, you dont know if you are facing a base fireball or the 50th largest. MPMA would be nice because it would allow you to estimate how strong a character's magic spells are, and thus decide to fight them or not. This is of course only useful to people who like to make fightlists.
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