Weird Battle Order Occurence (in General)


Relic January 1 2007 10:47 AM EST

Ok, I fought Joyyp
Here was the battle

My first ranged round
Zest skewered Yqphimia [499868]
Yqphimia's Guardian Angel smote Zest (79356)
Zest skewered Yqphimia [589070]
Zest struck deep into Yqphimia [405415]
R.I.P. Savor

His first ranged round
Kunwalsuk's Magic missile hit Savor [264721]
Spice absorbs damage [264721]
Exit's familiar's Magic missile hit Savor [241546]
R.I.P. Yqphimia

My second ranged round
Zest skewered Maime [448949]
Maime's Guardian Angel smote Zest (79414)
Zest struck deep into Maime [583346]
Zest skewered Maime [587290]
Zest skewered Maime [488386]
R.I.P. Zest, Spice

His second ranged round
Kunwalsuk's Magic missile hit Spice [167599]
Exit's familiar's Magic missile hit Zest [318685]
R.I.P. Maime

Now what I don't understand exactly, is why his MM Minion and MM Familiar are attacking two different minions in the second ranged round. Can anyone please explain this? It appears to me to be a bug.

Wasp [Demon Forging] January 1 2007 10:55 AM EST

Looks like the minion died, so the other MM targeted the next minion

Relic January 1 2007 11:02 AM EST

But, rounds are figured out all at once, no in the round. So if a minion dies in a round, the target does not change afaik. That is why I believe this to be a bug. My minion Spice should have been pummeled again in the round, and Zest should have lived for one more round.

QBRanger January 1 2007 11:06 AM EST

The MM mage and MM familiar are 2 different attackers.

If the MM mage kills his target, the MM familiar (which is a separate minion) targets the next available target.

Relic January 1 2007 11:08 AM EST

I was under the impression that that was figured out per round, not per death.

QBRanger January 1 2007 11:12 AM EST

Nope, you were mistaken.

Each minion is separate in determining who it attacks. If its target is dead, it moves to the next if the minion before it kills its target.

You likely were thinking about a tank persistently hitting a minion well into the negatives 3 or 4 times in combat.

Relic January 1 2007 11:13 AM EST

Thanks for the help.

Hyrule Castle January 1 2007 5:57 PM EST

so what about double hits, for ranged attacks, they both have to hit the same minion right? Not like he can pick off 2 minions with the double shot

Unappreciated Misnomer January 1 2007 6:28 PM EST

maybe this happenned cause on is offense and the other is defense..or bug?

Flamey January 1 2007 6:47 PM EST

"The MM mage and MM familiar are 2 different attackers.

If the MM mage kills his target, the MM familiar (which is a separate minion) targets the next available target."


that is the answer, there is no bug, doesn't matter whether you're defending or attacking, either.
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