A thought occurs (in General)


iBananco [Blue Army] July 11 2008 7:03 PM EDT

Since lessers grow at half the rate of full tats, what if you were allowed to equip two lesser tats on the same character?

BadFish July 11 2008 7:04 PM EDT

That would just be broken, wouldn't it? Noone would use full tats anymore

ScY July 11 2008 7:12 PM EDT

I had a similar thought once upon a time, and it got shot down pretty quickly.

Viva la 2 lesser tats!

three4thsforsaken July 11 2008 7:13 PM EDT

just keep insta upping them and you'll have on heck of a team. 6 minion team anyone?

QBRanger July 11 2008 7:14 PM EDT

Dual EF's.

Outstanding idea!!!!

BootyGod July 11 2008 7:29 PM EDT

You can think!?

Woah. Need a moment...

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Okay. Not a bad idea, actually. Not sure how well the game would scale at 6 minions though....

iBananco [Blue Army] July 11 2008 7:54 PM EDT

Obviously the MTL would apply to the sum of the two tat levels. Having dual EFs would be utterly useless, as you'd get pummelled by AMF. Don't forget that people have to grow these lesser tats too.

Little Anthony July 11 2008 7:55 PM EDT

use 2 lesser tat for 2 additional kill slots? Fair advantage?

iBananco [Blue Army] July 11 2008 7:56 PM EDT

Double post, but the only way I can see that this would be broken would be dual ToEs, since their effects don't need to be all that high.

TheHatchetman July 11 2008 8:01 PM EDT

VB ftw! :D

tasuki [UFC] July 11 2008 8:10 PM EDT

Fun idea and this would probably generate some additional strategies.

But for the MTL, it is probably makes better sense to halved it for each tat. (probably easier to program as well).

Admindudemus [jabberwocky] July 11 2008 8:10 PM EDT

i like the idea as stated but with one caveat, you can't have two of the same type of lesser.

i do like the choice it would add and perhaps it would bring some balance to the lack of high level tats. it is worth a try at least.

INDColtsFan18 July 11 2008 8:17 PM EDT

Thats a pretty crazy idea. Almost crazy enough to work. It would penalize 1 minion teams a lot though, which is not cool.

(CB1)logan666 [Jago] July 11 2008 9:16 PM EDT

While both tats would be half MTL you still gain the benefits of both those tats. Would each tat also gain half the exp they normally do? That would only make sense and make it harder to even try and keep two lesser tats near half MTL. Did some quick checking and there is currently 37 lesser tats above 100k and only 3 of those are above 500K. While it might be nice to play around with at lower levels I don't see anyone trying to take a strat with two lesser tats to the top. Though I'm sure some here are crazy enough to try.

ScY July 11 2008 9:56 PM EDT

Well if ToEs don't stack linearly... rather closer to how DBs and evasion stack...

Cube July 11 2008 10:11 PM EDT

Likely you would have the ToEs stack just by adding the levels together and treating it like a normal ToE at the combined level. The only advantage would be to use the AMF protection on two minions, or to distribute the Endurance a bit more evenly (due to having two tat holders).

This could be interesting, but there might be some overpowered unforeseen combos that we haven't thought of. It would definitely make strats even more complicated. It'd be interesting to try.

Suqataqus July 12 2008 1:24 AM EDT

It doesn't seem like a bad idea, though I see it being limited to combos involving. RoBF/ToE/ToA/RoS.

Familiars at half level would be very underpowered. Magic using familiars would be EASILY countered by AMF, Halidon would be unable to hit the tiniest evasions, and all of them would have half health as a result, meaning they get fried quickly by FB/CoC/SoD.

BluBBen July 12 2008 5:47 AM EDT

Good idea!!

Ragatag July 12 2008 6:10 AM EDT

pay a hefty $$ depending on the lvl to make it a full tat?

Zoglog[T] [big bucks] July 12 2008 6:12 AM EDT

It could work as long as their exp is also split making them grow at 1/4 the rate of full tats when using 2
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