OVERPOWRED!!!!!11!!!eleventy-one!!!!1@! (in General)


TheHatchetman July 12 2008 3:47 PM EDT

Evasion - my tank can't hit someone who put a buncha XP into something entirely anti-tank that is utterly and completely useless against all non-tank minions/teams

PL - I didn't hit your TSA guy, why the hell is he regenerating?!?!

Archery - Booo! You're getting the CTH your DX and pth have afforded you... Totally LAME! :o

UC - Evasion, a weapon, and a virtually non-existant encumbrance limit?!?!?!

Junction - Your skinink is equipping a BoM bigger than mine?!?!?! :o

Bloodlust - hit's way too hard :(

Steelskin - makes me not hit hard enough :'(

Shocking Grasp - hit's too hard, can't miss, and can't really be reduced much

Magic Missile - hits me from behind where my minion is hiding from SG! :o

Fireball - hits EVERYONE. FB users are so powerful they can even destroy themselves!!!

CoC - ewww... I'll pass

Decay - 4m damage from 6k XP? a bit much, no? :P

Ethereal Chains - has the ability to reduce my tank's ST/DX... Then reduce my tank's ST, Evasion, and AC again!!! :o h4x!

Anti-Magic Field - my 6k XP investment doesn't hit everyone for 4m!!! :(

Dispell Magic - reduces every enchant defense on my team... And don't get me started on stacking DMs vs. stacking EDs...

Giant Strength - an encumbrance boost for the whole team? Yeah, that sounds really fair...

Haste - has no point in this thread...

Ablative Shield - I inspected your char and only saw 20 HP... then i deal 2m damage, and haven't even beaten one of your 4 minions? :(

Guardian Angel - I hit you, you hit me. that's fair, but you going and bringing an angel on your side is just not fair!!!

Vampiric Aura - I got fangs too! But when i bite people, I don't regenerate tons of HP, I get arrested and taken to a psyche ward...



With all these things out there, I'm finding it very hard to compete... and by compete, I of course mean that I cannot beat any and everyone... It's almost as if I have to be weak against something... This obviously needs fixing.


Psst... to any common forum-goers (I'm thinking of 7 of yas offhand, and I know I'm missing at least another 5 :P) that may think this has anything to do with what they said at some point in time, it doesn't. This thread was brought on by some foolery in chat, so before you get all riled up, take a deep breath...

hold it in...

longer...

longer...


little more...









now count to 100 before exhaling.


Anyways, now that they've passed out, let's party! ^_^

AdminQBGentlemanLoser [{END}] July 12 2008 4:10 PM EDT

Aww damn. And I so wanted to be a muse. ;)

three4thsforsaken July 12 2008 4:13 PM EDT

how about the Dagger?! the upgrade curve is too easy! +200 for 15m? PSHHH

Tchoob July 12 2008 4:14 PM EDT

Ha, this obviously shows Haste is underpowered!!!1111!2
Everyone not using Haste is a noob!

QBRanger July 12 2008 5:02 PM EDT

I can certainly see how someone with limited experience could believe GS is just as powerful as evasion or the TSA. too bad that is far from reality.

Mikel July 12 2008 5:52 PM EDT

hehe GS?? Bring it on.

Mikel July 12 2008 5:54 PM EDT

And SG!

Cube July 12 2008 5:57 PM EDT

You gave three reasons for SG.

INDColtsFan18 July 13 2008 1:34 AM EDT

lol thats great. Very True.

The common way around here since iv'e joined seems to be, 'If I get beat by it I must complain about it.'

I honestly think nothing needs to be changed or altered and we should be forced to adapt. Oh but of course, you cant change or adapt cause that would ruin your tank startegies!
Well I guess every1 needs to start a new character.

QBOddBird July 13 2008 1:59 AM EDT

I can honestly say that though I see that periodically, that's not really the way things seem to work around here, Colts...most people complain about items being overpowered only when they really do appear to be.

There's more focus on "balancing the game" than "I suck at strategy, so boost my items" IMO.
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