Supporter Item Idea (in General)
King
July 15 2008 2:37 PM EDT
The MoD seems to be a flop although it has it's uses, very few people are willing to invest in a new weapon.
I'd like to suggest something along the lines of "An Amulet of Mighty Fists" obviously intended for tanks. Gives a bonus to melee damage to help augment the uses of the GoM and MenC with a curve similar to Beleg's.
I saw a previous post about item ideas so i figured I'd throw one out and see what people think.
ScY
July 15 2008 2:48 PM EDT
The MoD is imbalanced....
QBRanger
July 15 2008 3:11 PM EDT
As stated before,
Introducing a new weapon at this stage of the game is a difficult thing.
Most tanks already have their weapon of choice. Those that do not can find a decent NW existing weapon for much cheaper and/or less time then BSing or forging the MoD.
Also, nobody wants a repeat of the VB debacle. So people are more likely to stay with the existing, tried and true weapons, then move to a new one that may suffer a major nerf in the future.
That is one of the reasons I really hoped for a weapon artist last month.
I think in time we may see a 50M NW MoD, but not for many months unless someone wants to test something out and has money to burn.
King
July 15 2008 3:22 PM EDT
so other than gripes about the mod does anyone have an opinion on the Amulet I'm suggesting to replace it.
QBRanger
July 15 2008 3:28 PM EDT
We already have the AoM which increases strength, and more importantly for multi minion characters with tanks, increases ENC.
VivaPinata
July 15 2008 6:37 PM EDT
Mighty Fists wasn't in the Middle Earth! Blah!
I would rather have something like NSC for against Evasion :P
The players here now are not the only ones who are going to use a mod weapon. What about all the upcoming NUB's who may find the MoD appealing. This game isnt just about the top 20 like some may think. All items here have been and will continue to be used no matter what.
Thiss amulet already exists, pretty much.
BadFish
July 15 2008 8:44 PM EDT
I agree with IND. I'm really, really tired of the game being balanced around people with 50 million dollars to spare for testing, people who know how to fight at 100% challenge bonus, people who tailor their fightlists perfectly and people who buy BA. What about people who just want to play? We get nowhere.
That said, I see no difference between the amulet of might and the amulet of mighty fists. Just wanted to rant and rave a little bit.
Cube
July 15 2008 9:47 PM EDT
Someone's got a MoD at 10 mil NW so far I think, just give it time and at least one NUB will dump cash into it to try it out. Of course it'd be nice for tanks if there was a way to change weapons without such a massive cost, something like "Trade-in" exactly like re-inking but costs 1 mil or something.
Sickone
July 15 2008 9:51 PM EDT
Old weapon + base new weapon -> new weapon + 80% of old weapon's NW ?
:)
The cost is the old weapon itself plus 20% of its NW.
Seems realtively fair to me.
Warbringer
July 15 2008 9:53 PM EDT
What about just changing TGs to be more like a melee version of BGs, so that instead of just a strength boost, it would be a damage boost.
so wait, an amulet that causes GoM and MenC to increase damage?
BadFish
July 16 2008 1:12 AM EDT
Just like the rest of CB. It would fit just fine.
Sickone, July 15 9:51 PM EDT
"Old weapon + base new weapon -> new weapon + 80% of old weapon's NW ?
:)
The cost is the old weapon itself plus 20% of its NW.
Seems realtively fair to me. "
I think that would actually work quite well, good idea SickOne.
BadFish
July 16 2008 2:08 AM EDT
What about changing items that are worth far less at a base level, though? I.E. I could change my base ELS, which i can buy for less than 300k, into a base Morgul Hammer, which would cost me around a mil, for what, like 50k tops?
It would kill the base prices of weapons that's for sure. Don't know if that's really a loss though :P
Cube
July 16 2008 2:46 AM EDT
charge + 1 mil on every change, problem solved.
Sickone
July 16 2008 2:53 AM EDT
"What about changing items that are worth far less at a base level, though? I.E. I could change my base ELS, which i can buy for less than 300k, into a base Morgul Hammer, which would cost me around a mil, for what, like 50k tops? "
If you go with my idea, you have to buy the new weapon first normally, and you lose the old weapon in the process.
No new weapons are created (just get NW added), and the old ones get destroyed in the process, with a percentual loss of NW too (just not that drastic compared to disenchanting and forging back up).
BadFish
July 16 2008 2:58 AM EDT
Aah, I see. That's a fairly good idea, can't really see anything wrong with it.
King
July 16 2008 11:17 AM EDT
"so wait, an amulet that causes GoM and MenC to increase damage?"
No Hatch just something that would boost melee damage like BGs do for ranged only in an amulet slot so melee tanks could have an alternate piece of gear.
If extra str vs a damage increase is being compared the way the majority of you people are, I have to ask why nobody uses Tulkas instead of Beleg's on their archers.
Lord Bob
July 16 2008 12:06 PM EDT
"I would rather have something like NSC for against Evasion."
An Amulet of Accuracy[0]. Each + add to PTH on all weapons, melee and ranged.
Yukk
July 16 2008 12:13 PM EDT
Lord Bob, we have a MenC that does that. It's nowhere near as efficient as NSC though. AMF casts at a % against a DD. I believe you need 5-10x the level of AMF to completely block the DD. NSC drops the % AMF is cast by 1 for each +. So (I'm pulling numbers out of my hat here) a 2M AMF might cast for 20% against a 2M DD. A +10 NSC will drop that down to 10% for just $400k. To get that 10% back again, the EXP required is going to be huge.
Lord Bob
July 16 2008 12:28 PM EDT
No, we have a Menelvegorian Cape that provides +1 per point to edged weapons only. It does nothing for ranged (and despite having to ammo for a few extra +, we saw no ranged Evasion modifiers fixed this last month) or the MH.
As for the NSC, I hate them, and have always saw them as a problem in the game. I think they should suffer the same nerf as the Mage Shield.
Lord Bob
July 16 2008 12:31 PM EDT
"and despite having to ammo for a few extra +"
Should read "no ammo"...
Yukk
July 16 2008 1:55 PM EDT
My bad. I forgot that it was edged only.
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