weapon allowance is dead (in Changelog)

AdminJonathan September 6 2008 9:11 PM EDT

Instead, we're now using Nightstrike's suggestion to only count weapon PTH value towards PR. The full NW still counts towards encumbrance.

DoS September 6 2008 9:21 PM EDT

:O Interesting

Sickone September 6 2008 9:23 PM EDT

Aren't I glad I have a +0 ELB now ? :)
Also, hooray for +110 from ToA :P

Mikel September 6 2008 9:25 PM EDT

Exactly how does this help if Enc is still there?

Ancient Anubis September 6 2008 9:27 PM EDT

can we have enc base on highest nw weapon and not on both please

Sickone September 6 2008 9:27 PM EDT

My minion's stats...

Net Worth: $21,850,206
Encumbered at: 325,730,974

So trust me, it helps :)
It's a stealth nerf to weapon + and a stealth buff to ToA.

Ancient Anubis September 6 2008 9:31 PM EDT

Net Worth: $312,377,228
Encumbered at: 360,306,704

sorry but mine hasn't changed and so i c no real buff or 'stealth' buff

Sickone September 6 2008 9:33 PM EDT

Disenchant all your weapon plus and dump it back into damage modifier and notice the difference :)

Ancient Anubis September 6 2008 9:37 PM EDT

do u know how much nw cb$ i would lose disenchanting and my pth would be a lot lower than it is now

Sickone September 6 2008 9:56 PM EDT

"do u know how much nw cb$ i would lose disenchanting and my pth would be a lot lower than it is now "

Your SoD is a SoD of Dee's Pair [5x8500] (+262) worth $251,588,541
At 8,700 NW per x, that's less than 74 mil damage NW, with almost 178 mil on the PTH.
Disenchanting to base will mean you're forsaking almost 89 mil CB$, which I agree, it's a pretty damned large amount.
Your ToE adds about 53 mil NW to the weapon "virtual" plus NW, so even if you disenchant to base, you still get around +160 (you're probably getting closer to +300 right now, true).

What's the base to-hit of a SoD, 80% ? And I can only assume that pretty much most of the time, you also get full DX advantage, so 180% dx-based CTH.
So, right now, against NON-evasion opponents, you get around 480% cth, and after the distenchant you'd "only" get around 320% cth... in other words, a 33% drop in damage.
But... wait... you can dump all that 89 mil back into the weapon damage modifier ! You're more than doubling the weapon x, so in other words, you're adding almost 50% extra damage... putting you back RIGHT AT THE SAME TOTAL DAMAGE DEALT, but in less hits... so less vulnerable to GA and other damage-reduction methods.

So, yeah, while you do lose 89 mil CB$ in the process, it's cash that was mis-spent, cash that sadly needed to be spent before just so you could overcome evasions... but with evasion severely tweaked (ok, ok, nerfed to next to nothing), that NW is only dragging you down.

Not only that, but that huge weapon plus is now working against you even more (compared to having it on the x, that is)... since it raises your PR heavily, meaning slightly lower rewards.

P.S. I wouldn't go around disenchanting until after changemonth is complete, you never know how things will end up being.
I'm just illustrating a point.

Tyriel [123456789] September 6 2008 10:01 PM EDT


Sickone September 6 2008 10:01 PM EDT

Sorry, wrote ToE when I meant ToA.

P.S. Also, it means you can also dump the MoD plus and replace into MoD damage mod, and move it on the SoD character, since it would now actually fit in the encumbrance limit.

Ancient Anubis September 6 2008 10:01 PM EDT

soem of your points are valid just two things ga doesn't affect me and i don't get negative rewards being in 6/20 and near the top in mpr and score so pr doesn't bother me but we'll c what happens in the rest of change month

Ancient Anubis September 6 2008 10:04 PM EDT

oh and this sod ain't mine i'm only borrowing it so i won't be increasing my own sods pth past 225 and then i'll pump x

Sickone September 6 2008 10:07 PM EDT

Yo're not getting negative rewards, but you're not getting any significant positives either... not sure you could get any if you dropped the weapon pluses, but I have a feeling you'd be going down to at least 6 mil,maybe even less PR, so you MIGHT get some positives afterwards.
Also, GA might not affect you, but enemy ToE sure does (especially after the physical damage additional nerf).

But yeah, waiting until after the end of changemonth to do any radical changes would be a good idea.
I'm just saying there are alternatives ;)

AdminQBnovice [Cult of the Valaraukar] September 6 2008 10:11 PM EDT

/me nudges NW2PR for AC towards that chopping block

Colonel Custard [The Knighthood] September 6 2008 10:42 PM EDT

/me disenchants the + on his UC and puts it all into multiplier.

three4thsforsaken September 6 2008 11:18 PM EDT

yes! Now growing a NCB tank won't be such a pain!

Cube September 7 2008 2:32 AM EDT

Good, having ENC and WA together was just bizarre.

Lord Bob September 8 2008 1:47 PM EDT

Man, and I thought this was going to be a good change month.

My PR just shot up 276,759 points. My rewards are shot. I couldn't understand the reasoning behind cutting WA in half, and now I certainly can't wrap my head around this one.

Zaekyr September 8 2008 6:28 PM EDT

Yeah I agree my PR shot up quite a lot too.It was bad enough losing positive rewards from fighting but now they went down even further.Why can't we drop the PR boost from weapons altogether since we have ENC and reduced damage potential.

Lord Bob September 9 2008 11:49 AM EDT

That's what I'm thinking. The WA nerf put us at enough of a disadvantage. Now our attack counts toward PR twice: once for the trained stats, and once for the weapon we need to activate those stats. And for all that, we were compensated with a bigger damage nerf than everyone else got.

Dark Dreky September 9 2008 11:51 AM EDT

Because you're always hitting now that evasion died. Hitting multiple times a round at that! Hah!

QBsutekh137 September 9 2008 11:53 AM EDT

(at 4/9 the original damage -- they've been more than Celsius'd!)
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002XJ9">weapon allowance is dead</a>