Johnny Storm! (in General)
September 8 2008 9:59 PM EDT
Who thinks Jon panders to the largest group of cry-babies in the game?I think he should be banned from reading forums so the influence to quiet the hoard would disappear.I don't think changing the rules so often helps the game or the players who have invested so much time and effort in a character.Anyone else play any games where the "rules" change like the weather?
September 8 2008 10:04 PM EDT
Welcome to Carnage Blender, where things get mixed up and nothing stays the same for too long. :p
September 8 2008 10:07 PM EDT
The Hitchhiker's Guide to the Galaxy contains the following entry for "changemonth":
A peculiar invention, originally designed and created on the planet Earth. While its true purpose is not fully clear, scholars generally agree that it was implemented by a homesick freelancer for the Encyclopedia Galactica, who became marooned on Earth after inexplicably forgetting where he had had put his towel.
Despondent over his inability to obtain a proper Pan-Galactic Gargle Blaster on the backwater planet, he created a simulation of the drink and embedded it in a game he wryly called "Carnage Blender." Those familiar with the game marvel at the accuracy of the simulation: playing the game during changemonth is said to feel exactly like having your brain smashed out with a slice of lemon, wrapped around around a large gold brick.
It also resembles the drink in that a single experience with the simulation often results in inexplicable addiction and craving for more, "just to see what will happen next," according to one terminally-addicted junkie.
While further research on the simulation is difficult due to the Vogon destruction of the Earth in order to make way for a hyperspace bypass, one cryptic transmission, said to have been salvaged from the logs of the game's chat room, contained this phrase: Don't Panic!
See also: addiction, masochism, Stockholm syndrome
"Anyone else play any games where the "rules" change like the weather?"
I do! Better than living in a world dominated by SFBM...
SFBM was just an random example of a time where everyone did one thing. I am not implying that SFBM have issues. Thank you.
September 8 2008 10:37 PM EDT
changes are good. I wouldn't stay in a game for so long if it was always the same.
September 8 2008 11:19 PM EDT
Good games do change often in a continuing search for balance.
Check out the changelogs for the patches for Diablo II.
I'm not saying it was the greatest game ever, though I did enjoy it, but the patches read just like changemonths here.
September 8 2008 11:32 PM EDT
It's more interesting if it's mixed up every few months; it will never be perfectly balanced, but nothing is.
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