cbclassic.com petition (in Off-topic)

Ariac November 12 2008 2:31 PM EST

Those in favor of Jon making a cbclassic.com post here. Also, for those who don't know it's us trying to convince him to bring back Carnage Blender because those who played it know it's superior, and those who didn't need to know what they're missing. I miss the community, I miss camping, I miss having melee be just as viable as magic and I miss protection. Those who agree with me just post your reasons for wanting it back.

AdminTal Destra November 12 2008 2:36 PM EST


lostling November 12 2008 2:39 PM EST

dude melee is actually pretty good now... community... bringing back the game wouldnt bring back the people

but i do agree that camping would be a great thing

Phaete November 12 2008 2:39 PM EST

I would have nothing against it, as it would neither enhance nor degrade my CB2 fun.

Most problems will arise by the fact that cbclassic players will want the new features in CB2 to be part of cbclassic. Each wanting what benefits them best.

I do however still remember when CB2 started and all the CB community was racing to be the best. Exciting fight since we all started equal.

Ariac November 12 2008 2:46 PM EST

I honestly enjoyed the race, but I don't think I would want anything from CB2 in except a select few items, like no amulets, no tattoos but everything else would be neato.

three4thsforsaken November 12 2008 2:57 PM EST

elitism is bad.

Eurynome Bartleby [Bartleby's] November 12 2008 3:05 PM EST

Down with your obsession for CB1. It has been annoying me since I joined. I CANNOT see why you'd want it to come back so badly. It's like a dumbed-down version of CB2 (which is a fine game, thank you very much.), with polluted forums and a lack of choices.

Don't take it personally, but I'm ANTI-SIGNING this. I'm just sick of the constant whining for the return of CB1.

''OMG! I seriously need Nintendo to start selling the NES again. Super Mario was soooo nice.''

Won't happen.

Marlfox [Cult of the Valaraukar] November 12 2008 3:12 PM EST

I don't think that this would be a good choice, as Jon would have to run 2 games at the same time.
And Ash, they do sell Super Mario Bros. for the Wii, and I think that is what Ariac wants, an option to play the game he liked.

AdminQBnovice [Cult of the Valaraukar] November 12 2008 3:13 PM EST

Please keep your salt out of my wounds.

Eurynome Bartleby [Bartleby's] November 12 2008 3:13 PM EST

Well, what can I say then? I think re-issuing old games is stupid, so it does not change anything to my post.

Ariac November 12 2008 3:16 PM EST

This wasn't my idea, this was an idea that many people had and agreed on. And Bruno, don't you think if EVERYONE is saying it that it's a better game? Sure you've done research but you've never played it.

FailBoat[SG] [Forever Alone] November 12 2008 3:17 PM EST

I'm not saying its a better game. Who is everyone?

three4thsforsaken November 12 2008 3:18 PM EST

the game must have been balanced because of the Todd-Spydah domination.

reachable 477 for complete physical reduction is balanced too.

Marlfox [Cult of the Valaraukar] November 12 2008 3:18 PM EST

I do think camping would be fun.

Eurynome Bartleby [Bartleby's] November 12 2008 3:20 PM EST

It's like remembering this old movie you liked so much when you were young...and then watching it again just to realise that, after all this time, it's not so great after all. Cb1 has been gone for a couple of years now...

You can give your opinion to try an enhance the current game if you'd like, to make it closer to your beloved CB1, but the game won't be back. Please move forward guys...I think you are being counter-productive, and that your activism is not well focused.

That is ALL Imo. Don't throw me bricks please :P

Admindudemus [jabberwocky] November 12 2008 3:20 PM EST

i also am not saying it is a better game. perhaps you made the mistake of counting only those that complained loudly? ; )

AdminQBnovice [Cult of the Valaraukar] November 12 2008 3:23 PM EST

I wasn't singling you out with that Ash...

I think any griping about "bring cb1 back" "cb1 was better" without measurable suggestions for improvement to the current game is useful.

There are aspects of cb1 I consider perfect. I have not idea how to translate those aspects to cb2, or any other games. Find useful and clear ideas that can help us now, not grouse about how much better things were when greed ruled the game and the top was as locked down as any dictatorship we've ever seen.

In our world, the goods are available and affordable. Rare is simply a word used to designate which area you should look for an item in. Market value is organically controlled by the system making sure fair is fair. Scamming? on CB? are you kidding?

Eurynome Bartleby [Bartleby's] November 12 2008 3:23 PM EST

It was only being careful nov, no slinging perceived :)

Ariac November 12 2008 3:24 PM EST

My version of everyone meaning he said that he's been hearing about it since he joined. So everyone was an exaggeration.

AdminQBVerifex November 12 2008 3:29 PM EST

The most interesting thing about this request, is that you've inspired me to suggest something different and loosely related to what you ask.

My suggestion would be taking the concept of tournament characters, and making them into a "permanent tournament" version of CB, much like the ladder system that many MMORPG's have. In each tournament, there are different restrictions on CB that make it interesting. Here's a couple examples:

In the "standard" tournament realm, you have full skills/stats but you can only purchase basic equipment from the regular store or auctions.

In the "classic" tournament realm, the skills/stats you can train are paired down, and the equipment is available through camping the special tournament store and auction house (cannot access from regular CB one).

In the "hardcore" tournament realm, the full skills/stats are available, and the equipment is available through camping the special tournament store and auction house (cannot access from regular CB one).

Sickone November 12 2008 3:39 PM EST

You might as well make and ask us to sign a "World Peace" or "End World Hunger" petition, then all of them could join hands and be all buddy-buddy together in NeverGonnaHappenLand.

Let's put it this way : if CB1 was so great, why do we have a CB2 at all to begin with ?
Yeah, exactly, thought so. It couldn't have been so great, purely gameplay mechanics wise.
What you have here is the "nostalgia effect" - the "good old times" are always "better" in your memories, even if they were quite a bit worse than today's situation.

Unless you CAN point a finger at some gameplay feature and say "see, this here, this was obviously superior to what we have in CB2 now" and stand up the test of community scrutiny ("no, it's not, because <reason>"), one is almost obligated to assume you're merely having the pointless nostalgia do the talking.

P.S. This all coming from somebody who never played CB1, only heard of it... but who knows a bit about games-related (and not just games-related) nostalgia.

AdminQBVerifex November 12 2008 3:51 PM EST

I played CB1 and I thought it was fun, but honestly the only things I miss from it are these two things:

-= When forging was first introduced, you could forge your weapon and get some real added benefit from spending hours clicking on all those heat/quench buttons. Now a days, forging efficiency has been reduced down so drastically that you can make about as much money forging as you can fighting, which means there is no point to it, at least to me.

-= Camping weapons, there was a certain thrill to the prospect of finding an expensive weapon at such a low cost in the store. I understand why this element was removed from the game and while I agree with the reasons behind it, I found the merit in that feeling of satisfaction from camping WAS that special to warrant it being a part of the game in some respect or another.

Everything else is just game mechanics that have only gotten better since the introduction of CB2, and I would gladly argue that point with anyone.

Ariac November 12 2008 4:09 PM EST

Well for one I miss ammo, I thought having ammo was far superior to not having ammo. I enjoyed having a selection of ammo and not having to worry about the bow as much instead of having a bunch of bows to switch from based on who I was fighting.

I miss forging being effective, and I miss melee being effective. Also, I hate tattoos and only use them because the best strategies use them. This game at least needs a reset because it's losing it's competitive feel. CBD is now going for the least amount ever. We need more money sinks or another chance to start over.

Admin{CB1}Slayer333 [SHIELD] November 12 2008 5:09 PM EST

Many of the things that made Cb1 great have long since quit and left, no thank you.

QBsutekh137 November 12 2008 5:16 PM EST

When was forging ever effective? And yeah, I DO know something about CB1 and CB2 forging, spent a great deal of time forging on both. It was never much of real tactic.

QBOddBird November 12 2008 5:45 PM EST

I liked the relative simplicity, and I liked that the entire game wasn't worked down into data points.

I also miss camping and the thrills of getting enough money to put your weapon up another X.

There's a lot about CB1 I miss, and don't miss. I don't see anything wrong with holding a CB classic...or even for having the (source?) released for someone to host a replica.

DoS November 12 2008 5:56 PM EST

"the thrills of getting enough money to put your weapon up another X."

I agree. I remember forging my COMPOUND bow from x20 to x21, was like a 5mil upgrade cost at the blacksmith and that was pretty fun to me actually :P.

Ariac November 12 2008 6:17 PM EST

Now it's not unheard of to have x300 on bows and other things. It's ridiculous, I have never been a fan of upscaling and that's pretty much the only thing I've noticed happening. That and unnecessary amounts of money circulating...needs more money sink.

Admindudemus [jabberwocky] November 12 2008 6:19 PM EST

i like the money where it is now, it discourages conversion to usd. when it is more valuable the temptation is too great.

Ariac November 12 2008 6:24 PM EST

I mean, that's fine and dandy when in the game the money is actually worth something. At the moment it doesn't really seem like anything is worth anything because everyone can easily have a lot of money and the only items worth anything are the ones you can buy from Jon.

three4thsforsaken November 12 2008 6:26 PM EST

wait since when is money worth nothing?

Mikel [Bring it] November 12 2008 6:26 PM EST

No, it's not superior. This one has way more strategies and better items overall.

FailBoat[SG] [Forever Alone] November 12 2008 6:40 PM EST

Derp, I don't know where you're getting your information but I'm using An Elven Long Bow [6x395] (+0) at 287k MPR. Now, if you meant the +'s to 300, then you have Queen of Pain [6x7950] (+219) by Mikel in the ELB Category, SoD of Dee's Pair [5x8500] (+262) by Freed in the SoD Category and Spiral [5x4500] (+220) by Soxjr in the MsK Category. X's are super easy, its the +'s that are a pain.

And CBD is still worth 2.5 USD per mil. So it still has a worth. Just not the 10USD per Mil that it was a few years back.

Times, and economies, change. I'm happy that this game isn't so USD heavy, not to say that it still isn't.

RedWolf November 12 2008 9:24 PM EST

> "Many of the things that made Cb1 great have long since quit and left, no thank you."

I agree... if you did have the chance to get CB1 back, I think many of you would realize that even though it is CB1, it is still not the same CB1, and you would be disappointed.

QBOddBird November 12 2008 9:43 PM EST

Why is everyone so opposed to the idea?

Nowhere in the original post does it say CB2 would go down.

Admindudemus [jabberwocky] November 12 2008 9:52 PM EST

the only reason i would be against it is if it split jon's time or server resources.

if, as you said, he would sell the code to someone else, allow them to host it on their own space and support it themselves then i really have no problem with it. i would not play however. i had quit the original with a few weeks of january '05.

lostling November 12 2008 10:27 PM EST

well i couldnt care less if someone brings cb1 back... but if it affects cb2 i would be ticked.... however i still cant see jon doing anything of that sort... he seems to strike me as the kind of person who doesnt do things if there are limited benifits(more like he does whatever he wants =x but yea)

BeAsT-MoDe November 12 2008 10:49 PM EST

sure id be willing to give it a try

Stephen Young November 12 2008 11:09 PM EST

We could bring back camping if we had user-unique stores a la the up and coming Diablo 3 loot. If you had your own personal store that you could refresh by burning BA, and unique items spawned in it at a very rare spawn rate, that could introduce a viable camping game.

And to those who say that they wouldn't like the idea of a player who doesn't fight and simply camps his own item store, I say: If the fight game is fun enough, this is a non issue. People will want to burn BA fighting if it's fun. Otherwise, the fight game is too boring, and needs revision.


QBsutekh137 November 12 2008 11:17 PM EST

CB1 stopped for the very reason people are worrying about -- Jon's time (short memories must be such a blessing). There was a database/toolset upgrade that was somewhat onerous, even for CB2. As I recall, to do the same database upgrade for CB1 would have required a lot of resources (time) on Jonathan's part (and even some OS/server upgrades, I think?). An upgrade that would have been followed by more and more upgrades. That type of thing doesn't end, folks. It's called IT.

Here's an idea, maybe someone has mentioned it (I didn't read every post): if you want CB1 classic, pay for it. If "everyone" wants it back, get "everyone" to cough up some dough so Jonathan's time on it has some benefit to him.

If, on the other hand, you are asking for something for nothing, something MORE than what CB2 already represents, well, I guess you just feel entitled.

Feeling entitled is lame.

kevlar November 13 2008 12:17 AM EST

This game says Carnage Blender, so don't know what the difference is from the one before that is being said... but I do know that this one rocks, and don't see a need for change. The post where different skins sounds good though... the other game I played had that and it was pretty cool.

Ariac November 13 2008 7:58 AM EST

It would be easier to donate some money to the cause if we had a goal.

QBsutekh137 November 13 2008 9:58 AM EST

Take the initiative and make the goal. No sure things in life... Check for real interest and get an idea of how much cash could be generated. From there, folks can discuss the various ideas of code sharing, a new server, etc.

In other words, make a business case. *smile*

And yes, it is possible, likely in fact, that Jonathan will just say "No way." That is often the case with new business models.

The main reason building such a case is important is because it actually defines the level of interest, as opposed to anecdotal backups such as "everyone I talked to thinks this could be a cool idea..."

I'll start: I would be interested in spending $0.00 on this endeavor, and have nothing but unequivocal ambivalence toward it.

Admindudemus [jabberwocky] November 13 2008 10:01 AM EST

you could always ask an admin to throw up a poll asking if people would be willing to put up cash to get cb1 back. while people saying they will donate is quite different from actually going through with it, you might get an idea of the actual interest level.

QBOddBird November 13 2008 3:29 PM EST

That sounds like a good idea to me, dudemus. :D

AdminJonathan November 14 2008 11:37 AM EST

I just don't have time to run CB1 as well.

I offered several people who seemed competent the CB1 data dump and help setting it up (linux6op was the first; don't remember the others' names), but they all flaked out. So sorry, I'm done wasting time in that direction, too.

Ariac November 14 2008 11:40 AM EST

It's fine, I'm just glad we have your input on the matter.

Neo Japan November 14 2008 11:48 AM EST

/me wishes he had the ability to run it for Jon, as he sits on a computer for 16 hours a day.
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