NEW Idea for UC (in General)


{EQ}Viperboy December 11 2008 1:56 PM EST

I was thinking after armor has been nerfed the person can then train Steel Skin to increase its effectiveness, but this is not an option for Unarmed Combat since that already takes a slot. How about if training UC if it also would oassively train steel skin at a fraction of the level similarly to how it train evasion already. Would make balance and make UC back to where it was and it wasn't that strong to begin with.

Also does anyone know the base-damage of UC? would make sense if over time over a lot of levels if that increased by a very little bit too no? Since if you think about it realistically if someone trains to fight wouldn't they gradually become stronger from the inner-self in addition to the multiplier. Of course the multiplier is there so increase the base damage only a bit and at lots of UC investment gaps. Maybe 1 base damage for every 200K-300K of UC? does that sound reasonable?

Just throwing some ideas out, feel free to consider to add advise on modifications or other ideas. Just thought it bought be cool.

three4thsforsaken December 11 2008 2:13 PM EST

I like the idea, and it'll probably bring UC back up to speed. Currently the combat Gi is the best armor against SG, being able to use it with UC would probably give a UC tank an extra round or two to survive.

BadFish December 11 2008 3:56 PM EST

I always thought a cool idea would be to roll Endurance into UC. Everyone agreed it was a good idea. 2 changemonths went by with no change to UC. I guess Jon just isn't interested in changing it.

th00p December 11 2008 4:01 PM EST

Jon has previously told me that UC would be addressed this month.

three4thsforsaken December 11 2008 4:31 PM EST

oooo, I'm excited :D
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