Question about VA, SoC and MoD (in General)

PearsonTritonRaveshaw December 12 2008 12:10 PM EST

Well, my next strategy, which I have fully prepared for well in advance (even before the nerfs in the second to most recent changemonth), that consists of a single minion training BL, VA, and wears a ToA. My original plan was to have him equip a MH, SoC, and exbow, however I have since considered switching the MH for a MoD, or using a BoNE + BoM. Well, it has come to my attention that VA might not work with the additional damage given by the SoC, or even the double damage from the MoD when attacking AS.

Here is my main question: Does vampiric aura convert the additional damage dealt by the SoC and/or the MoD?

If yes, ignore the next section completely.


If not, then the strategy I have dreamed of for so long has been doomed the entire time. Also, if either the MoD's additional damage to AS, or the SoC's additional damage is not converted into life with VA (or MH if you're using that with the SoC), then I propose an idea. Because it might be outright too powerful to have full VA effects from the SoC and/or the MoD, maybe we should consider these ideas:

VA works at 1/3 the effect with the additional damage of the SoC, and

VA can use half of the bonus damage dealt to AS with the MoD to convert some of that to life.

Let me show you some numbers. Let's say, you dish out 3 million bonus damage using the SoC. VA can have an effect on 1/3 of that, which is 1 million. If you're using the MH with the SoC, then 600k of that damage can be converted into HP (assuming your VA is trained high enough).

For the MoD, let's say you deal out 1 million damage total, and the minion you hit has all of his HP gained from AS. So, assuming the AS has an effect greater than 1 million, the VA is effective on 1/2 the bonus damage (which is 500k, because the opponent's minion has full AS HP), which is 250k. That's on top of the normal damage that the MoD deals, for a total of 750k. So, if VA is trained to it's full effect, then it can convert 300k of that damage into HP.

Please post your thoughts, suggestions, ideas and all that good stuff, but keep your flames to yourself. Oh, by the way, these numbers are used as an example, and are not set in stone. It's just a "prototype" idea, so to speak.

QBOddBird December 12 2008 12:12 PM EST

The MH/SoC is going to be your best bet, I would think.

BoNE/BoM would just be fun. I <3 BoNE damage.

AdminTitan [The Sky Forge] December 12 2008 12:29 PM EST

I like a low DX tank with high ST and BoNE/BoM for your best bet. Axbow down high DX tanks, then just tear em apart in melee since ranged damage is so pitiful right now.

PearsonTritonRaveshaw December 12 2008 12:34 PM EST

Well, I don't think I'll have a problem with high dex opponents because the ToA gives a decent amount of dex and it adds 1/3 of the NW to the PTH of my weapon.

QBJohnnywas December 12 2008 12:39 PM EST

My little tank is pretty small, but I've found that in order to take on similar sized archers I need to train extra dex on top of what the ToA gives me. As that ToA dex gets bigger the extra stops being needed but initially you will need it.

PearsonTritonRaveshaw December 12 2008 12:42 PM EST

Well, I don't intend to keep my dex at base+. That would just be silly. =P

three4thsforsaken December 12 2008 12:53 PM EST

PearsonTritonRaveshaw December 12 2008 1:01 PM EST

Ah, thanks 3/4. Very helpful. =)

Flatcap [East Milwaukee Devival] December 12 2008 1:02 PM EST

Stealing my Strat? The extra damage from the SOC will be used for VA. The only problem being, thats going to end up being a whole lot of VA for a single hit. If you use a Morg the 20% morg VA will use the largest hit without a boatload of VA. If you look at my largest blow in order to get that amount of VA I would need two dedicated enchanters and well that would suck. Moreso considering the pain it is to actually GET to melee. (and no straight HP wont get you there, not a chance, at least not unless you drop the TOA and put on tank gear)

PearsonTritonRaveshaw December 12 2008 1:06 PM EST

My strategy is intended more as a tank killer. The exbow will greatly lower damage of tanks making it a bit easier to get to melee, and the SoC lowers my physical damage taken. I will be very prone to every DD spell.

BootyGod December 12 2008 2:52 PM EST

I should put out that there is no way the ax/exbow could be considered balanced right now. One weapon should not grant complete tank immunity.

PearsonTritonRaveshaw December 12 2008 4:35 PM EST

And it doesn't. Well, as far as I know...
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