Steel Skin confusion (in General)


kevlar January 9 2009 12:48 PM EST

I'm reading about SS and trying to figure out its benefit. This line in the wiki is confusing:
With 0% penalty on skills, the point at which it is more cost-effective to train SS than HP is 181 AC; with 18% penalty on skills (full wall armor), the break-even point is 203 AC. The following assumptions apply:

Does that mean SS isn't that good without 181 AC? If you only have say 100 AC would it still be a good spell to cast?

Also, it now being a DD spell.. if you only have to train 1/8th of the max HP, will Dispel Magic easily fizzle it? Or is SS not one of the things DM applies to, like AMF?

Will SS effect a familiar like Ablative Shield does?

Lochnivar January 9 2009 12:58 PM EST

I don't think that that wiki has been updated since SS was changed from a skill to an ED...

three4thsforsaken January 9 2009 1:23 PM EST

pretty much it's try to describe that there is a point where with it'll be more efficient to train HP if you have too many penalties/too little AC for the 25% boost to AC.

Brakke Bres [Ow man] January 9 2009 2:15 PM EST

AC is just another extension for HP, that point jon indicated, 203 AC, its more viable to start training SS as AC extends HP.

And as far as I know it familiars don't have AC...

So no

PearsonTritonRaveshaw January 9 2009 9:23 PM EST

Also, it now being a DD spell.. if you only have to train 1/8th of the max HP, will Dispel Magic easily fizzle it? Or is SS not one of the things DM applies to, like AMF?

It fizzles a LOT

Will SS effect a familiar like Ablative Shield does?

Yes, but most familiars don't have enough AC to gain much benefit from it as it is.

kevlar January 9 2009 9:30 PM EST

Is it right that SS be effected by DM? Seems like it should be one of those spells that aren't effected like AMF. Being that it isn't a spell that can have increased gain no matter what... it has a max cap pending on HP right?

TheHatchetman January 9 2009 9:41 PM EST

This thread would imply you've got a good deal of CB's mechanics mixed up. SS was a skill, and is now is an enchant defense (ED) spell.

Enchant defenses (Ablative Shield, Guardian Angel, Haste, Giant Strength, Vampiric Aura, and Steelskin) cast on the minions of the team casting them and are susceptible to enemy DM.

Enchant offenses (Ethereal Chains, Antimagic Field, and Dispell Magic) cast on enemy minions and EC/AMF are susceptible to your own DM

Direct Damage spells (Fireball, Magic Missile, Cone of Cold, Shocking Grasp, and Decay) are used as damage sources and are susceptible to enemy AMF.

For more information, please see the Magic Spells section of the wiki ^_^

kevlar January 9 2009 10:00 PM EST

I read that and am trying to understand it and ask if SS should be susceptible to DM because I'm not understanding it completely. Just c/p'ing wiki isn't helpful at all.

So out of all the ED spells, VA seems to have a max with most powerful blows but "VA can be trained even higher than your MPB to counter the effects of Dispel Magic."

But MPB increases nonstop with EXP gained and investment in strength right?

Is HP gain near the same increase to where SS can be trained to effectively (and worth exp investing) avoid DM if desired?

kevlar January 9 2009 10:08 PM EST

and as a skill it couldn't "fizzle", but now a rather small DM can nullify it completely. My highest hp is 1.8 mil , so I need around 225k level of SS... a small amount of DM can wipe that off the slate completely. Or was that the reason it went to DM?

I'm confused lol

kevlar January 9 2009 10:09 PM EST

"went to DM" should read "went to ED"

TheHatchetman January 9 2009 10:42 PM EST

wasn't from the wiki, but had you read it, the "Enchant defenses (Ablative Shield, Guardian Angel, Haste, Giant Strength, Vampiric Aura, and Steelskin) cast on the minions of the team casting them and are susceptible to enemy DM. "Or is SS not one of the things DM applies to, like AMF?" of your original post.

Of course the higher something is trained, the more experience it takes to Dispel it. For more information on how this works, please see the Magic Spells section of the wiki ^_^

kevlar January 9 2009 11:18 PM EST

and again I'm not questioning that, I'm questioning whether DM should effect SS. I might have posted that in the original thread, but that is not the question now, if you had read. Thanks anyhow.

Anyone else have a reason why SS should be susceptible to DM?

MonkeyMandate [Wasting Time] January 10 2009 2:10 AM EST

well all enchantments that your team casts o your minions should be affected by enemy DM
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