Single Minion Strat? (in General)


three4thsforsaken April 27 2009 2:35 AM EDT

Any ideas? Roughly 24 million levels to work with. Ideas have to be good enough for competitive play. I can't afford to go tank and the strat must use a tattoo.

Example possible strat:

5 mil HP
15 mil MM
2 mil dex
2 mil evasion
small AMF
Equip a RoBF, EBs, HoC, NSC, AoF and SoC.

Who knows? If there is actually a strat I like I might give you a prize :D

Eliteofdelete [Battle Royale] April 27 2009 2:43 AM EDT

Eh, GA would probably kill you too fast with that strat. Although I wouldn't mind that ;)

Rawr April 27 2009 2:47 AM EDT

Single CoC mage.

12m hp 12m CoC (maybe 11:13)
small AMF
Tattoo of Endurance

use AoAC,NSC,CML,MS,HoD (or HoC, but I'm going for more dmg reduction),

Rawr April 27 2009 2:54 AM EDT

5mil DX 5mil ST 10mil AS 5mil evasion small AMF (yes I realise this is 25 mil lvls, just do the math to scale to 24 because I don't want to)

Junction Jig familiar
equip EB, HGs, HoE, AoM, SoC, MH and choice of ranged. probably either SoD, Axbow or Exbow

Rawr April 27 2009 2:57 AM EDT

TRIPLE POSTT

just fixing, the 2nd strategy should not have AoM as items listed, since we're junctioning the Jig

Eliteofdelete [Battle Royale] April 27 2009 3:00 AM EDT

Yea, wear 2 amulets at once ;)

AdminTitan [The Sky Forge] April 27 2009 3:15 AM EDT

2M DX
6M ST
18M HP
Equipping RoBF, DBs, HoC, MSK, BGs, AoM, and BoM.

Put about +100 on your bow, then the rest into x's. This shouldn't be too expensive of a tank.

QBOddBird April 27 2009 3:22 AM EDT

20M HP
3M GA
1M Decay
100k AMF

NSC, RoBF, SoC, DBs, Corn, AoF

Try to kill off the damage dealers with GA, then let your RoBF take its time during the 50 melee rounds eating the other team away.

AdminNemesia [Demonic Serenity] April 27 2009 3:26 AM EDT

Hehe, I like that strat OB, it is very similar to the one we had originally came up with before we started that char.

QBOddBird April 27 2009 3:27 AM EDT

A big Decay would help a lot too, Decay + GA = _really_ vicious.

Ancient Anubis April 27 2009 3:39 AM EDT

7mil AMF, 7mil GA,AP, base decay and 10mil hp

RoBF, corn, DBs, SoC, small MoD or MH

Wizard'sFirstRule April 27 2009 3:48 AM EDT

why base decay on a minion with so much HP? wouldn't a random AMF own you?

Ancient Anubis April 27 2009 3:51 AM EDT

no base decay then i don't care

Reignmaker [Battle Royale] April 27 2009 4:06 AM EDT

I found that when I made the switch from IF/EF to RoBF, I had to drop off a lot of people on my list.

Eliteofdelete [Battle Royale] April 27 2009 4:17 AM EDT

"20M HP
3M GA
1M Decay
100k AMF

NSC, RoBF, SoC, DBs, Corn, AoF

Try to kill off the damage dealers with GA, then let your RoBF take its time during the 50 melee rounds eating the other team away."

Not very effective considering a vast majority of the higher up characters have DM.

Sickone April 27 2009 5:44 AM EDT

If you don't mind me asking, what's wrong with your current build ?
Or are you simply too bored with it and just want a change, not necessarily an improvement ?

[P]Mitt April 27 2009 12:08 PM EDT

All AS (Yes, 24 millions levels of AS)
Giant Ice Familiar

Junction + NSCs.

And Go.

QBRanger April 27 2009 12:31 PM EDT

I always wondered why you went with an IF.

As a single minion one has a huge disadvantage in lack of kill slots.

Therefore one should want to kill quickly.

MM is the ideal spell to do this.

Combined with DM, it is very effective.

I would say, with 24M levels you can do an outstanding build.

SF obviously.

With 24M levels:

6M DM
10M MM
6M HP
2M evasion

HoC, NSC, AoJ, SoC, SB. DBs if you can afford it. +101 DBs is about 15M which combined with evasion may be very nice.

Fatil1ty April 27 2009 12:36 PM EDT

I like rangers. Another good one could be half as half dm and reink to a halidon

three4thsforsaken April 27 2009 2:06 PM EDT

In the past IF has given me the most targets from all the DD familiars. The reason is because I definitely have enough HP to survive in ranged and a few rounds of Melee. In those few rounds of Melee I deal more damage than my SF familiar would ever do.

Truthfully, because of DD and ranged nerfs coupled with ranged penalties, I can't see MM dealing enough damage without investing a bizarrely high amount into it. Not even a 8.5 mil SF is enough.

Killing in ranged is much harder than it used to be.

three4thsforsaken April 27 2009 2:15 PM EDT

"If you don't mind me asking, what's wrong with your current build ?
Or are you simply too bored with it and just want a change, not necessarily an improvement ? "

You're right. So far none of the proposed strats really is an improvement from my current one. But it's worth keeping an open mind to possibilities. You just have to have a little faith that the community might give you something you didn't see :D

Currently, even after the junction nerf I can't think of another strat that is more balanced offensive and defensively and truly take advantage of the single minion exp concentration.

I'm not fond of a lot of the EO orientated suggestions. Because of EO's stacking abilities, it doesn't take advantage of being a single minion. In general if a strat could be done much more effectively with two ore more minions, I'm not that interested.

Admindudemus [jabberwocky] April 27 2009 2:17 PM EDT

the best single minion strat i found when i was highest was the robf, if your tat was high enough, with no offense on the tat holder.

the best xp distribution from my testing was 1/4 xp in each:

hp
amf
ga
evasion

boring but effective!
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