Why do archers get to shoot when they're dead? (in General)
May 11 2009 2:57 AM EDT
Hal hit Haruno Sakura 
Sakura's Guardian Angel smote Hal (291313)
Hal shot Haruno Sakura 
Sakura's Guardian Angel smote Hal (387658)
Hal skewered Haruno Sakura 
Sakura's Guardian Angel smote Hal (317203)
Hal struck deep into Haruno Sakura 
The 4th Hal hit did not receive damage from GA... because he died.
I figured out that Ranger beats me because when his Archer (Dog) kills my mage, he shoots and kills my mage after dying himself. This results in all my minions dyings while his 20 hp enchanter is alive...
Is this how it is intended to work? That archers (or all physical damage, for that matter) can hit when dead?
Everything happens at the same time, he fires four shots as fast as it takes the first to hit you
May 11 2009 3:04 AM EDT
thats stupid... oh well.
May 11 2009 3:06 AM EDT
maybe the archer fires multiple arrows from a distance and GA retaliates when the arrows actually make contact. once the GA damage is created, it has to fly across ranged area and return damage to the archer.
if this were the case, then it would be possible that the archer can rattle off more shots while GA is returning. that would explain why the you're taking damage after the final GA blow, because Hal has already fired another shot while your GA is returning to him.
Everything is like this Rawr.
Sorry double post.
It's worth pointing out that your minions act first during offensive battles. This really applies with the exbow. This means when you attack offensively your exbow will drain the opponent before they even get to shoot their first shot.
May 11 2009 3:21 AM EDT
It's not stupid. If he was a mage that killed himself with GA, he'd still do his full damage on the last hit.
May 11 2009 3:38 AM EDT
but mages can't multi hit
and archer still do the full damage even after they die from the GA. and then some.
May 11 2009 3:48 AM EDT
It doesn't matter if they don't multi hit. Mages still do full damage too.
you would have a valid point if the Archer was able to change up his targets after he kills one off, but since he just keeps on hitting the same target, then it really doesn't matter unless you are drawing/stalemating with that team.
May 11 2009 5:11 AM EDT
The Arrows are already in the air! They just shoot that amount of arrows before the first one even makes contact.
May 11 2009 6:44 AM EDT
These stupid minions need to learn how to fight in the shade...
May 11 2009 8:36 AM EDT
"It's worth pointing out that your minions act first during offensive battles. This really applies with the exbow. This means when you attack offensively your exbow will drain the opponent before they even get to shoot their first shot."
Actually in this scenario, the defender does get to attack with his full strength that round, even though he was leeched in the attack phase.
May 11 2009 8:58 AM EDT
As Mikel stated,
Give tanks the ability to change targets in the middle of their attack phase and I will be all in favor of changing how GA works while attacking.
However it is simultaneous attacks. One of the reasons that if I kill someones minion, they get to attack in the defensive phase of the round.
"Give tanks the ability to change targets in the middle of their attack phase"
right so effectively you want to give tanks with their quadruple hits a chance to change target in one round after the first target died?
So this means in one round, one minion using ranged or melee can kill of basically a whole team of 4 minions in just one round?
Yeah cry overpowered fast...
May 11 2009 10:33 AM EDT
I never said I wanted this.
But if we are going for the change stated in the first post, that is tanks die when GA kills them, then give something in return.
May 11 2009 4:20 PM EDT
"Give tanks the ability to change targets in the middle of their attack phase and I will be all in favor of changing how GA works while attacking. "
Next time get the whole quote. Do not attempt to change what I say.
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